Hm...I can't remember, so I'll risk double-asking a question: Did the memcard issue resolve itself? Sometimes (not with ever game) I get something along the lines of "Couldn't read memory card" or "Memory card corrupted" or something like that (in game, not from the emulator). Latest example was, right now, FF Tactics, which said "Memory card corrupt", and then couldn't stop itself from trying to access it, causing a lockup. Likewise, if I try to do "Continue" (that is, load a saved game), the whole thing crashes to desktop when it tries to read the memory card. Anyone else got this?
I'm running R14. I might, however, have a memcard file that dates back a number of versions. Would it get better if I deleted it and let the emu create new ones, or should I forget about the memcards and just use save states?