EDIT: starting from r10 new releases are announced at boards.openpandora.org, see "software news" section. In either case latest version should be available in the repo: http://repo.openpandora.org/?page=detail&app=package.pcsx_rearmed.notaz PCSX-ReARMed is yet another PCSX fork, based on PCSX-Reloaded. It has no relation to psx4all/psx4pandora or pcsx4all (other than being PCSX derived), is (almost) drama free* and has the source available now. The main feature it has is Ari64's dynarec, modified to suit PCSX. There is a bit of NEON for color space conversion too. The compatibility should be close to the PC version. Performance is close to psx4all and heavily depends on game in question, as it uses P.E.Op.S. GPU and SPU code (slower than psx4all), but uses much superior Ari64's dynarec. The frontend should also be much more pleasant to use than psx4all one though. It uses HLE emulation and does not need BIOS (does not even support it yet but will do in future for compatibility reasons). Edit: BIOS is supported from r4 and pcsx4all GPU code is now available as optional plugin. download: http://notaz.gp2x.de/releases/pcsxr/pcsx_rearmed_r9.pnd source (GIT): git://notaz.gp2x.de/~notaz/pcsx_rearmed.git (gitweb) old versions: r8 r7 r6 r5 r4 r3 r2 r1 compatibility list (user maintained): https://spreadsheets.google.com/ccc?key=0ArSWWAWRjErldHZVZlFxY0tBVnRRNXM5U3ZqWFNuN0E&hl=en#gid=0 * even though I have no physical or legal means to enforce it, I'd like to state that Zodttd is not welcome to use any of my code from this project (including Ari64's dynarec modifications) due to personal reasons.