alyinsanfran
Member
I'm not a SNES-head so apologies for ignorance... but how are the buttons mapped?
Really? I'm getting that kind of performance at 200mhz. Clock down and save your batteries, man.It runs FF6 at 35fps when OC'd to 270 MHz... still a bit slow, but it's a good start.
True, also, why would you need more than 20 FPS for an RPG, anyway?Really? I'm getting that kind of performance at 200mhz. Clock down and save your batteries, man.It runs FF6 at 35fps when OC'd to 270 MHz... still a bit slow, but it's a good start.
True, also, why would you need more than 20 FPS for an RPG, anyway?Really? I'm getting that kind of performance at 200mhz. Clock down and save your batteries, man.It runs FF6 at 35fps when OC'd to 270 MHz... still a bit slow, but it's a good start.
- Alex
Wow, there does seem to be an improvement.
I get 20 FPS in general - clocked to 250 FS1
Could some one post their FPS and stats?
Also, mario all stars has a garbled screen when you go to the menu. Coud someone confirm that this is the emulator and not the rom I am using?
nice
Did anyone mention that Zelda is running beautifully now?
Actually it may be running *too* well. I forgot I was playing it on an emulator and went to the ingame save then turned the power off
Wee question, are the saves states likely to change any time soon, or is it safe to start a few RPG's and not worry about having to stay on early releases.
You should be safe to use the save states as I'm not planning on changing them...ever. But if I do I'll do my best to make any new versions backwards compatible.
Thanks - Must have been the only thing I didn't try!Press the middle of the volume switchGreat emulator. I can now run most of my roms.
Is there a way of exiting to the menu screen ? In squigesnes you pressed both shoulders and the start ?
Got a GP2X for Christmas and am loving being able to place all the speccy games as well as openttd.
SNES: If I am not mistaken, I remember reading that save states are commited once you exit the menu, not sure though, check this out.I have another question about savestates. I have fw2.0.0 and I was playing Super Metroid and I saved a state in slot 0 and then came back and loaded it up later without a problem. I then tried to save to slot 1 and when I went back to load it up it wasn't there. I then tried to overwrite slot 0 later and it didn't save because it was my old save point when I went back.
EDIT: Ok, I tried it again by saving a state in slot 1 and then I exited the savestate menu and then gracefully exited the emu and when I went back it was there and loaded fine. I SWEAR I didn't choose the wrong menu item before (like delete slot or something dumb like that).
I had another weird problem with the cps2 emu where my earbuds have the stereo reversed, but it's not reversed in my other pair of headphones. I swear to you folks I'm not making this up. I can't understand how that could be unless I have some earbuds not wired up correctly.