daveshah
Well-Known Member
Code:
export LD_LIBRARY_PATH=/opt/omap5-sgx-ddk-um-linux/lib/:/home/david/gl4es DRI3_VSYNC=1
export LD_LIBRARY_PATH=/opt/omap5-sgx-ddk-um-linux/lib/:/home/david/gl4es DRI3_VSYNC=1
LIBGL: Initialising gl4es
LIBGL: v1.1.3 built on Jun 7 2020 21:34:13
LIBGL: Using GLES 2.0 backend
LIBGL: loaded: libGLESv2.so
LIBGL: loaded: libEGL.so
LIBGL: Using GLES 2.0 backend
LIBGL: Hardware Full NPOT detected and used
LIBGL: Extension GL_EXT_blend_minmax detected and used
LIBGL: Extension GL_EXT_draw_buffers detected and used
LIBGL: FBO are in core, and so used
apt-cache search name-of-whatever
Is libGL.so.1 in the `/home/.../gl4es` folder and did you change `david` to your own username?
Post automatically merged:
If everything is working correctly and gl4es used rather than soft OpenGL you should see as output:
Code:LIBGL: Initialising gl4es LIBGL: v1.1.3 built on Jun 7 2020 21:34:13 LIBGL: Using GLES 2.0 backend LIBGL: loaded: libGLESv2.so LIBGL: loaded: libEGL.so LIBGL: Using GLES 2.0 backend LIBGL: Hardware Full NPOT detected and used LIBGL: Extension GL_EXT_blend_minmax detected and used LIBGL: Extension GL_EXT_draw_buffers detected and used LIBGL: FBO are in core, and so used
Nodoes /home/grench/gl4es exist?
Ahh - I see it now. I had thought all of the commands were in the code boxes.The instructions have a download link to libGL.so.1 to put in that folder.
# ldd /usr/games/supertux2The ldd command I mentioned a few posts up is a good way to check that LD_LIBRARY_PATH is set up correctly.
grench@Marble:/usr/games$ supertux2That looks good, I would now expect supertux2 to work properly.
Success. Thank you!I see a change between # and $, export and running supertux2 should all be in the same terminal.
omapdrm_dri.so does not exist and is a sign that the wrong libGL is still being used.