Gamescom, sensor upgrade and other nice news


I really hope a decent and affordable paint will be found. To me all those units look like cheap brittle toys.
 
On the flag photo the blue one looks almost darker than the red one. I remembered it the other way around. So which way is it?

asked differently:
If you put both of them in the blazing sun for one hour, which one would you expect to heat up more?
 
I would honestly take a FrankenPyra where every piece down to shoulders, nubs and stylus are all different colors.

Those all look great!
 
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Ed has the dark grey one with him.
Here are some Pyra back.
uploadfromtaptalk1471535688772.jpg
 
I really hope a decent and affordable paint will be found. To me all those units look like cheap brittle toys.
If you want a colored case, buy one color Pyra and one of the announced black cases, then replace the nubs, shoulder buttons, and the inside of the lid with their black counterparts. That should solve/mitigate that "toy" impression. Should theoretically also improve vibrancy and readability of the screen, though with that small of a bezel possibly only unnoticably so.
 
If you want a colored case, buy one color Pyra and one of the announced black cases, then replace the nubs, shoulder buttons, and the inside of the lid with their black counterparts. That should solve/mitigate that "toy" impression. Should theoretically also improve vibrancy and readability of the screen, though with that small of a bezel possibly only unnoticably so.

I was referring to this post by ED about the expenses of the "REALLY good" colours. I want a black Pyra, but I am unsure if a good black "colour" has been found in the meantime. I don't recall having read any followups on that. Perhaps I missed it or just misinterpreted ED's message.

Well they won't be painted like the Pandora was. The plastic itself will be the colo(u)r.
Yes, I know. I phrased that poorly, but I am not entirely clear about how the process of creating differently coloured plastics works. So for the lack of a better term I just used "paint". Not entirely sure what the proper term should be.
 
I would like to examine the TILER code. I'm not a programmer, really, but I like looking at code to see if I can figure out how it works.
https://github.com/mvduin/linux/commits/patch/tiler-fbdev2
(Commits where I'm fully aware I'm doing horrible hacks just to "get it working first, do it properly later" have been marked with XXX.)

So the TILER is fixed now but does that mean hardware/3d acceleration is also sorted? Did I miss news about that?
They're mostly unrelated.

Changing the clock has hardly any influence, it's the voltage that matters.
So I don't know about x86, but on the ARM SoCs I'm familiar with you're required to raise the voltage before increasing the clock and decrease the clock before you can lower the voltage. Clocking is definitely also a major power drain, but there's already extensive clock gating all over the place usually, and lowering the clock speed by itself obviously won't help if you still want to do the same stuff (hence just have less idle time)... unless it lets you lower voltage.

3 of the 6 haven't got the SSD in there, so we need the TILER setup to be fully working.
It's been working for 17 hours already! Where have you been! ;-)
[doublepost=1471547583,1471546776][/doublepost]and it's even been packaged:
< aTc> apt-get install linux-image-4.7.0-letux-pyra-r+
 
Cant wait to see some videos of stuff running!

Is the Pyra hinge just going to work by friction as per the Pandora hinge?
 
https://github.com/mvduin/linux/commits/patch/tiler-fbdev2
(Commits where I'm fully aware I'm doing horrible hacks just to "get it working first, do it properly later" have been marked with XXX.)

Does this mean fbdev is working okay on Pyra now? Last I saw it you couldn't allocate enough memory for two buffers or do panning. Never mind anything for the separate layers.

If it works like it does on Pandora that'd make it a lot easier to port between the two. I was anticipating needing to do a drm backend instead (at least until something is ready with OGL ES) but if I could just use fbdev that'd be a lot easier.
 

It's been working for 17 hours already! Where have you been! ;-)
[doublepost=1471547583,1471546776][/doublepost]and it's even been packaged:
< aTc> apt-get install linux-image-4.7.0-letux-pyra-r+


Eh? I tried to follow IRC, but last thing I've seen was that it was working but crashes with fbturbo in X...?
Did you fix that?

Where can I grab a rootfs and the kernel for the Pyra...?[/QUOTE]
 
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