gl4es

  1. ptitSeb

    Release VCMI - Heroes of Might & Magic III

    Here is a fresh build of VCMI, the opensource engine to play Heroes of Might & Magic III You will need the game data to play this PND. On first launch (and as long as data are not present), you can launch a crappy wizard dialog (made of Zenity) to extract the data. Data can be extracted...
  2. ptitSeb

    Release Celestia

    Here is Celestia, a virtual space exploration software. The software use OpenGL, so here running with gl4es. It runs pretty well on Gigaherz, but can be a bit slow when Nebulae and all is enabled (with u). The version here is compile with GLUT, so it has very minimum GUI. In fact, it has...
  3. ptitSeb

    Release Cadog Adventures

    Here is Cadog Adventure, a run'n jump game initially made at Assembly '04. The game use gl4es and the source is include in the PND. Keymapping as been slightly modify so Jump is mapped to {X} and Run either on {B} or {R}. History log ========= Build 01 ----------- Initial build Some Pandora...
  4. ptitSeb

    Release PFBA

    Here is PFBA: the Portable FBA. This version of FBA is maintained by Cpasjuste, and is multiplatform (Vita, RPi, Linux...), with optimisations for ARM devices. This Pandora version has been compiled with SDL2 and use OpenGL (yeah, gl4es again). Key configuration is adapted to Pandora, so all 4...
  5. ptitSeb

    Release Clonepoint

    Here is Clonepoint, an Free(libre) cloen of Gunpoint. The game use OpenGL with shaders, and use gl4es for the Pandora port. Shaders have been partly rewrote to use GLSL 1.20 (they used GLSL 1.30 initialy). Also, the "blur" part (blue background when using crosslink) has been greatly simplified...
  6. ptitSeb

    Beta Need for Speed II SE

    Here is Need for Speed II SE, a cross-platform wrapper for the NFS2SE Game. This wrapper needs the original data from the CD to be playable (and you need the Special Edition). After a first launch (so the folder is created), copy both "FEDATA" and "GAMEDATA" from CD to appdata/nfs2se folder...
  7. ptitSeb

    Release Tread Marks

    Here is Tread Marks, the open sourced Tank Racer. This game is a Linux port of the Windows game that has been open sourced (it was a commercial game). Here a video of the gameplay on a Gigaherz pandora by @ingoreis It use gl4es for graphic, and can be a bit intensive, so you may need to go...
  8. ptitSeb

    Release OpenRA

    Here is OpenRA, the open source re-implementation of Red Alert and CnC games This PND use the MonoRT pnd, so be sure to have it installed (i.e. simply copied) on your Pandora. The games is an OpenGL 2.0 game and use the new experiemental GLES2 backend of gl4es. Also, beeing C#, the game can be...
  9. ptitSeb

    Release Xmoto

    Here is Xmoto, the 2D motocross opensource game. This version use latest sources from git, and is using the OpenGL renderer (using gl4es). The default keymap has been changed: Left/Right : Flip Left/Right {X} : Accelerate {B} : Brake {Y} : Change side , / . : Go to Next / Previous level (of a...
  10. ptitSeb

    Release Serious Sam: The First Encounter DEMO

    Here is Serious Sam: The First Encounter DEMO This is a Ready2Play PND, with the opensourced Serious Sam 1 Engine (using gl4es), and the Data from the TFE Demo. The Demo feature the level that is also on the "FlyBy" from the Full game. It's a huge level, well done, with many things to do and...
  11. ptitSeb

    Release Serious Sam: The Second Encounter DEMO

    Here is Serious Sam: The Secound Encounter DEMO This is a Ready2Play PND, with the opensourced Serious Sam 1 Engine (using gl4es), and the Data from the TSE Demo. Here a video of the automatic demo on a gigahertz Pandora from @ingoreis The Demo feature the 1st level on the Full game, but...
  12. ptitSeb

    Release FreeGish

    Here is FreeGish, a physics based arcade game. This version of Gish used gl4es and has all lightning effect. It comes with the "FreeGish" dataset, but it can also used the full Gish data. You will have a question at first launch if you want to extract FreeGish data if no data are found. To use...
  13. ptitSeb

    Release Search and Rescue 2

    Here is Search and Rescue 2, an helicopter (and plane) simulation This game was on beta thread for some time. This new release use latest source form git, and is compatible with all driver. It's also forced fullscreen (there seems to be a slight problem with minimenu, were it's not completly...
  14. ptitSeb

    Release GLaxium

    Here is GLaxium, a 3D opensource Shoot'm up This is mostly a vanilla port (only keymap changed to use {X} and {B}) using latest version of gl4es. The bump mapping is working, but not the shadow (wants 32bits, with 24+8 depth+stencil). History log ========= Build 01 ------------- Initial...
  15. ptitSeb

    Release GameLV

    Here is GameLV, an OpenSource point'n click Adventure Game. The game use SDL and OpenGL (using gl4es) and runs well on all Pandora model. This is mostly vanilla code, not much to add. History log ========= Build 02 ------------- Faster video (skippable with Space) Attempt to have bigger fonts...
  16. ptitSeb

    Release Torus Trooper

    Here is Torus Trooper, an abstract Shoot'em up from ABA Games The games is developped in D lang and use OpenGL (using gl4es on the Pandora). The game speed is correct on Gigahertz, but a bit slowish on Rebirth model. Unfortunatly, it's incompatible with CC model. /!\ This game is not...
  17. ptitSeb

    Release Barony: Blessed Addition

    Here is Barony: Blessed Addition. You will need the game data from the full game to play this PND. Either put the GoG version install (for the Linux or Windows version) inside appdata/barony, or put all the installation files inside the game subfolder. The game is designed for 960x600 minimul...
  18. ptitSeb

    Release Stunt Car Remake

    Here is Stunt Car Remake, a remake of Stunt Car Racer from Amiga/AtariST The remake is based on the Windows remake, but adapted to Linux/OpenAL/OpenGL (using gl4es here). For now, only core gameplay is implemented. The graphics are not finished either, but the game is already fun to play (and...
  19. ptitSeb

    Release Thunder & Lightning

    Here is Thunder&Lightning, an OpenSource Flight combat simulator The game use gl4es and the speed is correct. Most of the graphic engine has been changed, to batch primitive drawing, and the Terrain, that use dynamic LOD has also been tweaked to reduce deatil and improve perfomances. Because of...
  20. ptitSeb

    Release DRL

    Here is DRL, the RogueLike based on DooM. Freshly OpenSourced, it is now available on the Pandora. You can run the graphic client (using gl4es with SDL) or the Text console one. Both (there are in fact the same binary) will share the player data. /!\ You need to have Timidity installed on...
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