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Release GLaxium

Discussion in 'Software Releases' started by ptitSeb, May 18, 2017.

  1. ptitSeb

    ptitSeb Serial Porter

    Joined:
    Aug 15, 2012
    Messages:
    7,492
    Location:
    France, near Lyon
    Here is GLaxium, a 3D opensource Shoot'm up
    [​IMG]
    This is mostly a vanilla port (only keymap changed to use {X} and {B}) using latest version of gl4es. The bump mapping is working, but not the shadow (wants 32bits, with 24+8 depth+stencil).

    History log
    =========

    Build 01
    -------------

    • Initial build
    • Some Pandora customisation
     
    atari_afternoon likes this.
  2. Swordfish II

    Swordfish II Very Active Member

    Joined:
    May 20, 2015
    Messages:
    485
    Looks cool. I may grab it thank you
     
  3. ingoreis

    ingoreis Advanced Member

    Joined:
    Mar 7, 2012
    Messages:
    2,864
    Location:
    49.491276,8.423518
    Yes the Screenshot look very nice here :D
    Will try it soon too.

    Thank you
     
  4. levi

    levi Still fresh, damnit!

    Joined:
    Oct 6, 2008
    Messages:
    7,442
    Location:
    Somewhere off the coast of the EU
    I gave this a spin, and it worked well enough on my GHz unit using default SGX drivers. I'm not sure I'll play it again much, because it seemed very slow, but the port ran well well, so thanks for that!

    When I say slow, I don't mean the framerate, I mean the gameplay. It seems to be running fast enough.
     

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