ptitSeb
Serial Porter
Yes, it's its only purpose.should the neon jit help with speed ?
Yes, it's its only purpose.should the neon jit help with speed ?
NOt much, I was in touch with the project creator and he expected less than 5% increase.Sounds interesting that they made a NEON JIT, would be cool to see once it gets stable how much of a speed improvement it gives.
Maybe, but I'm rather thinking of the Pyra as a real solution to the problemWell, it's something at least
Might at least stabilize framerate of some games which is barely too slow atm.
Maybe, but I'm rather thinking of the Pyra as a real solution to the problemWell, it's something at least
Might at least stabilize framerate of some games which is barely too slow atm.
Pyra = Solution of all Problems in the near Future but not for nowPyra = Solution of all ProblemsMaybe, but I'm rather thinking of the Pyra as a real solution to the problemWell, it's something at least
Might at least stabilize framerate of some games which is barely too slow atm.
I was able to use the left nub as a joystick in the previous build.So the new build is on the repo. Not much news it seems, I think I could have waited a bit more.
Most noticeable difference is that SDL2 now is used. But having isues with ubs as Joystick with SDL2, I reverted back to SDL1.2...
Build 40
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- In synch with the git repo (based on 0.9.9.1)
- Switch back from SDL2 to SDL1.2 (so nub as joystick can be used)
Ok. That makes sense. Btw, its crashing when leaving PPSSPP's menu in order to get back to playing the game that is loaded.Yes, previous build was SDL1. It's not properly written I guess, but I wanted to say is that upstream is now using SDL2, so I had to revert back to SDL1.2 for this release.
Looks like a Sgx driver crash. If on a gigahertz, try the 4.10 version, it's the best one here.Indeed, I too played a couple PSP games. Awesome work has been done here. But the emu screws something up in my OS. It hangs when I try to run some (unsupported?) games, or when I have been playing a game and want to return to menu.
If I then exit the emu with the Pandora button after the Pandora hangs, the system is very slow and unresponsive. I could only fix this by rebooting the hard way. (suspend switch + pnd button)
I found out that most of the PSP mini's work flawlessly and the A titles that do work, have some sound stuttering/slow down issues.
Still impressive!
I don't know about this game. I have a build of v1.0 ready. Still Fine tuning it now...Its now at v1.0 . I hope it fixes the issues I've been having with Mana Khemia, etc.
Mana Khemia is a bit slow with alpha blending on, since it uses it a lot and the power vr gpu is slow at it. But it runs fine and I play it a lot, especally with alpha blending completly of (some artifacts but mos time full speed) on a rebirth.I hope it fixes the issues I've been having with Mana Khemia, etc.