Discussion in 'Software Releases' started by ptitSeb, Jan 6, 2013.
Can haz new build? atleast on android he mentioned fixes for sgx gpus...
Oh really? I have to check and try to cook something...
Ok, the update version is on the repo.
(I missed build 42 ?!, so it's now build 43).
In synch with the git repo (based on 1.0.1!)
l'info manque dans le PXML non ?
@ekianjo: PXML show 220.127.116.11, so it should be ok (but I may be mistaken).
Is there any difference speed wise to the current version?
Speedwise not sure, but compatibility wise, yes.
Speedwise seems worse actually.
Hmm ok, then I will stay with the previous version which has a realy nice speed for an overclocked Rebirth Pandora .
You know, at least for me, this version seems to be faster and more stable. Before Tekken 6 was a slideshow and unplayable (with overclocking and frameskipping), but now playable with overclocking and frameskipping of course.
You sure you tested it on 1.0 before ?
Because for several games I tested I see a significant frames drop in 1.01, and i checked the options but nothing makes much of a difference.
Is there any way to get the CPU/GPU buffering options to work like they used to?
I already tried to do that. Not efficient enough it seems?
ny idea what changed between 1.00 and 1.01 specifically ?
Nope, I didn't checked the code changed. I could take a look at the last comit in the github to have some hint... I'll do that later.
Thanks! maybe that will show some hints as to why we get lower performance in some games now.
Would it being able to use the DSP help any?
Also, I changed a few things on the packaging side. Can you try with 4.10 driver (on a Gogahertz of course) to check if you get the previous speed?
As it would be the easiest thing on earth
I skipped 1.0. Version 1.01 is more stable and faster than 0.9 for me.
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