Hi, I have compiled the latest version of DeaDBeeF. The PND is done and working. DeaDBeeF is media player with very low CPU usage (from 3% to 7% 7% to 11% using TOP on my Rebirth Pandora oc to 1GHz, where mp3bkaster is more at 20% for example), highly configurable and with plenty of file format recognized. I think a PND of DeaDBeeF is already floating somewhere, but I don't know the version (should be quite old) but not in the repo. So I upload the new one. Grab it here : http://repo.openpand...il&app=deadbeef History Log ========== Build 15: save current playlist at each change of track fixed a segfault when refreshing covert arts. Build 14: In synch with latest git repo => now v0.7.0 Build 13: In synch with latest git repo => now v0.6.2 Build 12: In synch with latest git repo => now v0.6.1 Build 11: In synch with latest git repo WMA plugin FFMPEG plugin (opus, etc...) Build 10: Redirected to appdata some files (Covert Arts) that were saved on NAND. Build 09: Added a missing lib so the PND start without Code::Blocks mounted. Build 08 Update sources from git. Fixed bug with Artwork plugin Add wavpack plugin Build 07 Made sure the libasound.so used (by the Alsa pugin) is the firmware one Build 06 Added missing libs, so Internet Radio Streaming works now (maybe some other plugins also). Build 05 Recompiled with gcc 4.6.3 and with "-O3 -funsafe-math-optimizations" (didn't measure any effect) Added some missing plugins (like WAV/PCM, Zip file or Ressampling). Build 04: Added aac plugin, so m4a files are playable Build 03: Use hint submited by Loomax to reduce cpu usage (at least 30%) on psf files Stripped debug info to reduce size Build 02: Added ALSA Output plugin Recompile with optimisation (I hope) Build 01: Initial Relase Based on 0.5.6 source code. Nothing changed.