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Release Emu EX Plus Alpha ported to the Pandora

Discussion in 'Software Releases' started by ptitSeb, Mar 7, 2013.

  1. ptitSeb

    ptitSeb Serial Porter

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    The Emu EX Plus Alpha is a collection of emulators, based on cores from various emu project, and with a common GUI (with an android taste).

    All Emu use GLES (GLES|2 starting with build 10) for graphics (hardware scalling), and various input controls (even Bluetooth, with Wiimote or iControlPad, but I haven't tested). Also featured zipped roms and save states (per roms).

    The Atari 2600 is here: http://repo.openpandora.org/?page=detail&app=2600emu_ptitseb

    The C64 is here: http://repo.openpandora.org/?page=detail&app=c64emu_ptitseb

    The Gameboy Advanced is here: http://repo.openpandora.org/?page=detail&app=GBAemu_ptitseb

    The Gameboy Color is here: http://repo.openpandora.org/?page=detail&app=GBCemu_ptitseb

    The Sega Megadrive/Genesis/MegaCD/Master System/Mark III is here: http://repo.openpandora.org/?page=detail&app=MDemu_ptitseb

    The MSX1/2/2+/TurboR and Colecovision is here: http://repo.openpandora.org/?page=detail&app=MSXemu_ptitseb

    The Neogeo MVS/AES is here: http://repo.openpandora.org/?page=detail&app=NEOemu_ptitseb

    The NES/Famicom is here: http://repo.openpandora.org/?page=detail&app=NESemu_ptitseb

    The Neogeo Pocket is here: http://repo.openpandora.org/?page=detail&app=NGPemu_ptitseb

    The NEC PCEngine/Turbografx 16 is here: http://repo.openpandora.org/?page=detail&app=PCEemu_ptitseb

    The Sega Saturn is here: http://repo.openpandora.org/?page=detail&app=Saturnemu_ptitseb

    The SuperNES is here: http://repo.openpandora.org/?page=detail&app=snes9xex_ptitseb


    Build 15
    ----------

    • Fixed the disabling of Screensaver at start
    Build 14
    ----------

    • Updated source code
    • Disable Screensaver at start
    • Compiled with gcc 5.3
    Build 13
    ----------

    • Fixed Crash in the Setup key GUI

    Build 12
    ----------

    • Fixed Touchscreen for GUI
    • Fixed Key Profiles
    • Fixed Cheat for the emus that have them
    • Latest sources (still 1.5.29)
    Build 11a
    ----------

    • Fixed Snes9xEX packaging (was an old version).
    Build 11
    ----------

    • Fixed tearing, again
    Build 10
    ----------

    • In sync with official v1.5.29 version
    • Using GLES|2 now

    Build 09
    ----------

    • Fixed tearing

    Build 08
    ----------

    • In sync with official v1.5.15 version

    Build 07
    ----------

    • In sync with official v1.5.11 version
    • No more artefacts on Gigahetrz Pandora in menu, thanks to the author.
    • Lots of GUI update, thanks to the original author of the serie.
    • Use "Space" to go to menu, exept for computers emu (like C64 & MSX), where it's "Start"
    • In Menu, use {X} to validate, {B} to cancel
    • For SNES, default to 32Khz for audio

    Build 06
    ----------

    • In sync with official v1.5.10 version
    • New C64 emulator, based on Vice (doesn't seems to support zipped files, but savestates and all other bells and whistles are here)
    • Compiled with gcc 4.8.0

    Build 05
    ----------

    • In sync with official v1.5.9 version
    Build 04
    ----------

    • Added default Pandora control
    • Added VSync (thanks Pickle for eglport)
    • Switched LCD to 50/60Hz for emu that support it (only MD and NES for now)
    • A few more compilation optims for GBA.emu that where disabled before

    Build 03
    -----------

    • Better code for Fullscreen mode (thanks to the autor of the serie for the tip !)
    • More compile optimizations
    • Snes9x now include both 1.53 & 1.43 version

    Build 02
    ----------

    • Attempt to get rid of upper black bar when taskbar is not "autohidding"
    Build 01
    -----------

    • Initial release
    • Adapted label of Pandora keys (for setup Input)
     
    Last edited: Feb 6, 2016
  2. ptitSeb

    ptitSeb Serial Porter

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    Added GameBoy Color to first post.
     
    Last edited by a moderator: Mar 7, 2013
  3. ShleeDragon

    ShleeDragon Pro-Catflip

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    Awesome work. This series of emulator is well known :)
     
  4. JePP

    JePP Member

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    Nice! How does this compare to the full Gambatte though?
     
  5. apersonthinks

    apersonthinks Member

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    Gambatte-QT: No gles renderer, no vsync, scaled x11 renders diagonally, fancy filters, customizable palettes

    GBC.emu: gles renderer, vsync, scaling, but always has a black bar at the top, no hq scalers, palettes can't be fully customized, menu is a bit buggy
     
  6. ekianjo

    ekianjo Hardcore Member

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    Why the black bar at the top?
     
  7. SNESFAN

    SNESFAN Advanced Member

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    keep up the good work, this is my favorite series of emulators for android

    love to see how snes9x ex works on this
     
    Last edited by a moderator: Mar 8, 2013
  8. leathco

    leathco Member

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    Glad too see these coming to Pandora. Cant wait for the rest.

    Sent from my HTCEVOV4G using Tapatalk 2
     
  9. ekianjo

    ekianjo Hardcore Member

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    Tried it a bit and it looks flawless in terms of visual aspect. 
     
  10. ptitSeb

    ptitSeb Serial Porter

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    I don't have a black bar on top of GBC.emu(as you can see on screenshot, the picture goes from top to bottom of the real sreen). That's strange. Maybe I still have a prob with the fullscreen code. I hide the taskbar, maybe there is black bar when taskbar is not on autohide? I'll check later.
     
  11. ekianjo

    ekianjo Hardcore Member

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    I have the black bar on rebirth - dont know if it's a model problem. Indeed on your screenshots it does not appear ! Strange. 
     
  12. ptitSeb

    ptitSeb Serial Porter

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    I do all my developpemt on a Rebirth, with Vanilla SuperZaxxon 1.53, no beta GL driver (yet). So yes, strange.

    *EDIT* I tested without "autohide" on the taskbar, and I have the black bar ?!! I guess I have to rethink my Fullscreen code :(
     
    Last edited by a moderator: Mar 8, 2013
  13. JePP

    JePP Member

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    How do you autohide the taskbar?
     
  14. ptitSeb

    ptitSeb Serial Porter

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    Right-click on the taskbar then "customize panel".
     
    JePP likes this.
  15. ptitSeb

    ptitSeb Serial Porter

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    I tried to fix the black bar. It seems to work., on GBC at least. This is build 02. All other emu will come directely on build 02...

    Build 02

    ----------

    • Attempt to get rid of upper black bar when taskbar is not "autohidding"
     
  16. ptitSeb

    ptitSeb Serial Porter

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    Added the Sega 8bits/16bits MD.emu to first port.

    It's based on GenesisPlus. The SMS part is not perfect (micromachine is not correct for example) and no GameGear support.

    The Megadrive part looks pretty good (but lacks 32x support)
     
  17. ekianjo

    ekianjo Hardcore Member

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    well done :)
     
  18. ptitSeb

    ptitSeb Serial Porter

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    Added the SuperNES/SuperFamicon port.

    It use Snes9x, so everything just works very fine (tried Zelda, Starfox, Mario Kart, SuperMario RPG, all working well, with Save States).
     
  19. Gausen

    Gausen Member

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    I'm trying out the Snes9x emu, it works really nice. Excellent work.

    I can see some tearing with auto frameskip, which disappear by setting frameskip to 0. But then the sound starts to crackle. Is there some other way to have vsync enabled?

    Edit: With frameskip 0 the sound crackles because the emu runs too fast. 
     
    Last edited by a moderator: Mar 8, 2013
  20. EvilDragon

    EvilDragon Administrator Staff Member

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    Wow, awesome, thhanks a lot.

    Just some quick suggestions:

    * Package default button config for Pandora into the emulator

    * Make the GUI font smaller.

    * Use keyboard to jump to game in menu

    All emus running nicely so far, especially like the scanline filter :)
     

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