Discussion in 'General Discussions' started by ShleeDragon, Aug 14, 2013.
Could we make it so they dont turn? Id like them to not turn in circles how they currently do
If the turning has some purpose then it would be nice. What I mean is in driving games, if we turn the nub and it steers the car then that would be AWESOME! so it's like a real steering wheel
Turning could also be useful to emulate a scroll wheel.
I doubt there's room to cram a rotary encoder into an analogue nub assembly without making the whole thing excessively large
Put down your insanity and step away from the nubs!
So, I re-ask. Can we prevent them from spinning in circles? its incredibly irritating
To be honest, I don't find it irritating at all. I actually like it.
How do you use the nubs? Pull from the edge, push from the side or slide with your thumb in the center? For the first two methods the spinning seems like a bad idea. For the last one not so much.
Am I the only one wanting to see a pic of the nubs they are testing?
Yeah id like to see a pic too.
Ed, can we see a pic? Pretty please?
Looks great! Will there be any chance for us to simply replace the nubs on the old units with those or do they have entirely different measurements/interfaces? I'd really like to get rid of the auto calibration of the old ones.
A little off topic, but I see some details sticking up on the back corners of the broad. I am looking forward to it.
Nope, won't work. The hall sensor would need to be on the lower side of the PCB.
And physically, they would need some hacking around, the solder pads are different, etc.
A hack WOULD be possible in theory (these nubs simply use i2c), but quite hard to do properly.
Heh, yeah... this section has changed a lot (that video is about 2 months old), but yes, I'm planning four shoulder buttons
Stop getting my hopes up, ED! My money can not escape from my wallet fast enough, I guess I just have to push back buying a new graphics card.
4 shoulder buttons is great, pandora's shoulder buttons feels a bit loose and clicky so getting rid off these makes me happy. (they are quite hard to press; this is especially annoying in games that requires you to push those as fast as you can)
Anyway, these new nub is a huge step forward, surely you have something planned for the keyboard as well? Wink Wink
As ED said, the video is two months old. According to the video, it has a 4 row keyboard with 19 keys unassigned (6 on top, 3 between the nubs, 4 right, 4 left, 1 at '-' and 1 at ','). These keys will be used up for space, enter, backspace, shift, control, metro keys, and special characters.
Thanks ED for listening to the community on the 4 shoulder buttons. I just hope we can use the shoulders for the four modifier keys(shift, control, alt, function). The function key would be the most challenging, since function is not a keyboard key and we need to use it for gaming controls as well.
Lets not stray too far off topic. The nubs look fine, but they need some padding, that bare stick looks uncomfortable...
btw: The default nub settings on .next work much better than the default on SZ
Nice! Real shame that nub upgrades can't be done for Pandora one though but I guess on the other hand it's more incentive to upgrade to the successor once it's available!
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