Just a quick heads up


matzesu

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If I could solder, I could try to fix my shoulderbutton trigger, and I could maybe send the Pandora to Evildragon to change the Case, but why? I plan to emigrate everything to my Pyra, and put the Pandora on the shelf, whit the lid open, so you can’t see the wear...
it’s just the Color, the Plastik is still physical OK..
Also a reason why I wanted the Pyra is because it’s a Pandora in new..
I will my Pyra also carry that way, but it will not wear this much..


Send from something, i guess ^^
 

λ the β-Redex Reducer

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Pandora/Pyra are for me Ideal Every Day Carry Handheld, because due to the Emulation I don’t have to carry extra Cartridges and got my whole Retro Games whit me
And it allows save states, hacking, back-ups of save files and roms, online for some games that normally do not have it, etc. Emulation is often the best way to play games. If it was not for the Pyra then I would have bought a Pandora as well. But as an instance of the Osborne effect I did not buy the Pandora because the Pyra would soon come out. Turns out it was not that soon, but I'm still happy that I waited because that's still the cheapest way to get the best version (always wanting the best version of some product is another effect but I do not remember the name of that).
 

levi

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The Pandora was over five years old by the time the Pyra was available to be pre-pre-ordered at least, and at the time we thought it was only about a year away. By then, parts had already become unavailable as new from the channels, so the only way for you to get a Pandora would have been from the second hand channels (aka ebay), which doesn't help ED (unless you buy repairs off him perhaps), so as far as he's concerned you may as well have waited.

I don't think all emulators on the Pandora support save states. I know some people complain about that for some emulators, but I can't remember which ones. All I know is that I've never got the hang of using save states. I mostly emulate games as god intended.
 

Robert Taylor

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Alpha, I just re-read my post, I did not mean i presonaly. I was just bugging ya a little!

I too like new and properly designed and executed. For example, as much as I thought I don't care about that kind of thing I thought I would like the Pyra without a paint job just fine. Then ED showed us the paint job and I was totally blown away how a nice brand new presentation can make a product LOOK like a product. There is just no comparison between the finished and unfinished product even thought the unfinished product has a kind of industrial patina.

The thing about patina is the appreciation of the story and the relationship between man and a tool doing the work necesary to fix things in the universe. If you play guitar, you will know that you can buy or pay someone to make a guitar look like it has been beaten up and played for ages but there is nothing quite like the patina of an aged guitar that has the the cracks and chips and paint peeling off from your playing.

A refinished and patinad tool can both be beautiful.
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Kev, updoot for a great clip! Holy moly, I don't think I've seen Captain Slowly about to cry before!
 

λ the β-Redex Reducer

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I don't think all emulators on the Pandora support save states. I know some people complain about that for some emulators, but I can't remember which ones. All I know is that I've never got the hang of using save states. I mostly emulate games as god intended.
Not even NES games? They tend to have a lot of repetition making the player do an easy part of the stage again for dying at a part that's much later into the game. And if you lose all lives you'll have to repeat an even bigger part of the game. Modern games luckily tend to not have this issue but NES games often do and therefore become much more fun once save states are used to retro-actively fix this issue.

The thing about patina is the appreciation of the story and the relationship between man and a tool doing the work necesary to fix things in the universe. If you play guitar, you will know that you can buy or pay someone to make a guitar look like it has been beaten up and played for ages but there is nothing quite like the patina of an aged guitar that has the the cracks and chips and paint peeling off from your playing.
That seems to normally be the argument of why these things are beautiful. But I'll probably never share that opinion. The random damage from use is ugly to me and the story they tell is just "I have been used a lot. The end." which IMO is not a compelling story.

Though I may understand why some people like it. It can make something look more tough and rugged. It can also make something look more antique and mysterious. It can look decent, but it's not my preferred style.
 

levi

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If something's been used a lot, you could probably safely say the owner loved using it. I'm sure you could see that slightly more favourably, even if you don't quite find it compelling.

Yes, save states would probably help my progress in Mega Man I, which is pretty much the only NES game I've spent a lot of time playing. On other systems I mostly play puzzle games and arcade games, and even then I don't tend to use continues.
 

λ the β-Redex Reducer

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If something's been used a lot, you could probably safely say the owner loved using it. I'm sure you could see that slightly more favourably, even if you don't quite find it compelling.
If it looks used, then it's safe to say that the owner neglected maintaining it and thus did not care a lot about it.

Anyway, you could buy those old cases from ED. Supposedly they scratch easier which means you'll get the look you want quicker.
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On other systems I mostly play puzzle games
What puzzle games?
 

levi

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If it looks used, then it's safe to say that the owner neglected maintaining it and thus did not care a lot about it.

Anyway, you could buy those old cases from ED. Supposedly they scratch easier which means you'll get the look you want quicker.
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What puzzle games?
Mainly columns on MD/G, tetris on Gameboy (although mainly supplemented by Heboris more recently), and MrDriller2 on GameBoy Advance.

Oh, and super foul egg on Amiga of course!
 

netcat

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wanting the best version of some product is another effect but I do not remember the name of that
my obsession is peak-era products.

doesn't have to be the flagship model but must be super-rare / enviable.

Yes, save states would probably help my progress in Mega Man I, which is pretty much the only NES game I've spent a lot of time playing. On other systems I mostly play puzzle games and arcade games, and even then I don't tend to use continues.
you don't use save states in puzzle games? c'mon!
 

matzesu

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Remind me on my Pandora Preeorder Days: when GPH Wiz and Canno where available, I still believed in the 2 Month (tm) release, so I never bought one of them.. I thought that it wouldn’t be worth for this short time..
although a Homebrew Handheld may where perfect to shorten the time..




Send from something, i guess ^^
 

Swordfish II

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If I ever get to own a classic car, I don't want a pristine specimen, I want one in good shape yet that I won't fear wearing out. These are functional objects : they're built to be used, not to sit around.

That's my classic. The engine has had everything imaginable done to it. The interior just a few niceties and period correct refits of super worn stuff. The paint is all original. It still looks decent, and I would be much more concerned about scratches if I repainted it with a high gloss.
 

asimov-solensan

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Remind me on my Pandora Preeorder Days: when GPH Wiz and Canno where available, I still believed in the 2 Month (tm) release, so I never bought one of them.. I thought that it wouldn’t be worth for this short time..
although a Homebrew Handheld may where perfect to shorten the time..




Send from something, i guess ^^

Ah yes, I was in the same boat. Luckily my GP2X kept working until I got the Pandora.

Just retrieved the GP2X from my parent's home. It is not working after years stored, but I want to fix it if I have time.
 

logen

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Not even NES games? They tend to have a lot of repetition making the player do an easy part of the stage again for dying at a part that's much later into the game. And if you lose all lives you'll have to repeat an even bigger part of the game. Modern games luckily tend to not have this issue but NES games often do and therefore become much more fun once save states are used to retro-actively fix this issue.

Save states are nice, but using them this way really sucks the challenge out of many games.

Cheesing the original Zelda like this would suck all the fun out of the game considering that getting to the boss with enough hearts is often the challenge.

That said, some games are nearly unplayable due to how far they throw you back.

But, as they say, "With great power comes great responsibility," so it's really up to you to check yourself.
 

λ the β-Redex Reducer

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I was mostly thinking of Mega Man. I played the first 6 of them and made heavy use of save states to not have to repeat those levels over and over again. It would not have been a challenge after I could already beat it, it would just have been a time waster. Though I also used it in the past for a few SNES games.

NES games are notorious for being designed as if they're to be played on an arcade. On an arcade a system of lives and continues makes sense—especially if continues can be bought. But on a home console it's just annoying. They should ditch the live or continue system and just let players continue from where they died or shortly before that and incur some kind of penalty such as losing coins for the sake of challenge. This seems to be the direction that the industry has headed in.
 

FBnil

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Pyra: Wait Harder
dieharder.jpg

Synopsis: Professional mercenaries intercept the last shipment of ARM microchips to dominate the market. The microchips were destined to reach Micheal McClane, he was waiting for their arrival, and he's having none of that.

Review:
  • Poor bastards, they shouldn't have picked THAT shipment - Rotten Nubs
  • The plot is thin, but the explosions, action and dry humor is spot on! - MIDB
  • You won't read it in the newspapers, but this is the real reason the Pyra is late - Swordfish
  • With the 90% reduction of flights due to COVID, this is yet another way airports make money... by renting out to movie makers, sad. - anonymous critic
  • Jippee-ki-yay m**********r - Micheal McClane

Original: img
font Reisenberg
 
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Tanasinn

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got the clear cases in. I was a bit worried as i rarely order things from that end of the planet [only other time was when perplex city was out. now THAT was a card game!] My estimation on the size was off by a little bit. thankfully its not gonna be much of a setback once i finalize my pyra/cyberdeck docking solution. This will help a lot with design 3 by far as the design uses the pyra as a hotswap system loaded as a cartridge.
 
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