ptitSeb
Serial Porter
Here is Hydra castle Labyrinth, a freeware japanese "metroidvania" game.
The game was initialy on windows, and was then ported on 3DS. I used the 3DS port to port on Linux with SDL.
The Pandora version has keymap adapted (so all button, shoulder and even Select/Start are mapped and used).
A video of the gameplay on the Pandora from @ingoreis
To hear the music (which is good and fit the game well), you need a working installation of Timidity.
In option screen (use Select when ingame), you can change language from Japanese to English.
A Web version is available here: https://ptitseb.github.io/hydracastlelabyrinth/ (needs WebASM).
History log
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Build 06
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You can find the source code on my github account: https://github.com/ptitSeb/hydracastlelabyrinth
The game was initialy on windows, and was then ported on 3DS. I used the 3DS port to port on Linux with SDL.
The Pandora version has keymap adapted (so all button, shoulder and even Select/Start are mapped and used).
A video of the gameplay on the Pandora from @ingoreis
To hear the music (which is good and fit the game well), you need a working installation of Timidity.
In option screen (use Select when ingame), you can change language from Japanese to English.
A Web version is available here: https://ptitseb.github.io/hydracastlelabyrinth/ (needs WebASM).
History log
=========
Build 06
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- Fixed non-xbrz scaling
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- Updates sources
- Update libs
- Using ogg converted music
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- Switched to SDL2
- Update libs
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- Added xBRZ upscaling
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- Fix save that wasn't working
- Added Joystick support
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- Initial build
- Some Pandora customization
You can find the source code on my github account: https://github.com/ptitSeb/hydracastlelabyrinth
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