=======================================================================================
PND : /media/thirtytwo/pandora/menu/rtcw.pnd
PND_FSTYPE : Squashfs
APPDATADIR : /media/thirtytwo/pandora/appdata/rtcw
APPDD_FSTYPE : vfat
PND_CPUSPEED : <unset>
EXENAME : runscript.sh
ARGUMENTS : <unset>
=======================================================================================
[ START ]--- Mount the PND ----------
Mounting : mount -t squashfs -o ro "/dev/loop0" "/mnt/utmp/rtcw"
Mounting the Union FS : mount -t aufs -o exec,noplink,dirs="/media/thirtytwo/pandora/appdata/rtcw=rw+nolwh":"/mnt/pnd/rtcw=rr" none "/mnt/utmp/rtcw"
[sUCCESS]--- Mount the PND ----------
[ START ]--- Starting the application ( runscript.sh ) ----------
--------------------------------------------------------------
Setting PATH to /mnt/utmp/rtcw:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11:/usr/games
System check
============
Freememory is 326
Cpu Speed is 1100
Sys Speed is 400
Nubs as absolute, mouse
Wolf 1.41 linux-arm May 27 2014
----- FS_Startup -----
Current search path:
/mnt/utmp/rtcw/home/.wolf/main
/mnt/utmp/rtcw/main/sp_pak4.pk3 (21 files)
/mnt/utmp/rtcw/main/sp_pak3.pk3 (14 files)
/mnt/utmp/rtcw/main/sp_pak2.pk3 (232 files)
/mnt/utmp/rtcw/main/sp_pak1.pk3 (1342 files)
/mnt/utmp/rtcw/main/pak0.pk3 (4775 files)
/mnt/utmp/rtcw/main
----------------------
6384 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
Joystick /dev/input/js0 found
Name: nub0
Axes: 2
Buttons: 0
Bypassing CD checks
----- Client Initialization -----
Cmd_AddCommand: map_restart already defined
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
WARNING: tess.xyz not 16 byte aligned
...loading libGL.so.1: using default screen 0
setting up EGL window
Window size: 800x480
Initializing OpenGL extensions
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture (4 texture units)
...GL_EXT_compiled_vertex_array not found
...GL_NV_fog_distance not found
GL_VENDOR: Imagination Technologies
GL_RENDERER: PowerVR SGX 530
GL_VERSION: OpenGL ES-CM 1.1
GL_EXTENSIONS: GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_EXT_multi_draw_arrays GL_OES_required_internalformat GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_EXT_texture_format_BGRA8888 GL_IMG_texture_stream GL_OES_egl_sync GL_IMG_vertex_array_object GL_APPLE_texture_2D_limited_npot
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(24-bit) stencil(8-bits)
MODE: 11, 800 x 480 fullscreen hz:N/A
GAMMA: software w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 2
texture bits: 32
multitexture: enabled
compiled vertex arrays: disabled
texenv add: enabled
compressed textures: disabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
...loading 'scripts/ai.shader'
...loading 'scripts/alpha.shader'
...loading 'scripts/blacksmokeanim.shader'
...loading 'scripts/blacksmokeanimb.shader'
...loading 'scripts/characters.shader'
...loading 'scripts/clipboard.shader'
...loading 'scripts/common.shader'
...loading 'scripts/cursorhints.shader'
...loading 'scripts/decals.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/expblue.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/fijets.shader'
...loading 'scripts/firest.shader'
...loading 'scripts/flamethrower.shader'
...loading 'scripts/funnel.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/heat.shader'
...loading 'scripts/lights.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/metal.shader'
...loading 'scripts/models.shader'
...loading 'scripts/netest.shader'
...loading 'scripts/oldwolf.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/particle.shader'
...loading 'scripts/q3view.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/signs.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/solo.shader'
...loading 'scripts/surfaces.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/test.shader'
...loading 'scripts/twiltb.shader'
...loading 'scripts/twiltb2.shader'
...loading 'scripts/ui.shader'
...loading 'scripts/ui_hud.shader'
...loading 'scripts/ui_notebook.shader'
...loading 'scripts/ui_wolf.shader'
...loading 'scripts/viewflames.shader'
...loading 'scripts/walls.shader'
...loading 'scripts/z_light.shader'
----- finished R_Init -----
------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
65536 samples
16 samplebits
1 submission_chunk
22050 speed
0x4078f000 dma buffer
No background file.
----------------------
Sound memory manager started
Sys_LoadDll(/mnt/utmp/rtcw/main/../uiarm.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x4940c43c
Sys_LoadDll(ui) succeeded!
Parsing menu file:ui/main.menu
r_rmse of 0.000000 has saved 12kb
Parsing menu file:ui/setup.menu
Parsing menu file:ui/controls.menu
Parsing menu file:ui/cdkey.menu
Parsing menu file:ui/system.menu
Parsing menu file:ui/options.menu
Parsing menu file:ui/credit.menu
r_rmse of 0.000000 has saved 204kb
r_rmse of 0.000000 has saved 252kb
r_rmse of 0.000000 has saved 264kb
Parsing menu file:ui/connect.menu
Parsing menu file:ui/quit.menu
Parsing menu file:ui/vid_restart.menu
Parsing menu file:ui/snd_restart.menu
Parsing menu file:ui/rec_restart.menu
Parsing menu file:ui/default.menu
Parsing menu file:ui/error.menu
Parsing menu file:ui/serverinfo.menu
Parsing menu file:ui/quitcredit.menu
Parsing menu file:ui/resetscore.menu
Parsing menu file:ui/buy_pop.menu
Parsing menu file:ui/multiplayer_pop.menu
Parsing menu file:ui/play.menu
Parsing menu file:ui/load.menu
Parsing menu file:ui/mods.menu
Parsing menu file:ui/briefing.menu
UI menu load time = 2159 milli seconds
Parsing menu file:ui/ingame.menu
Parsing menu file:ui/ingame_controls.menu
Parsing menu file:ui/ingame_options.menu
Parsing menu file:ui/ingame_system.menu
Parsing menu file:ui/ingame_leave.menu
Parsing menu file:ui/ingame_player.menu
Parsing menu file:ui/ingame_load.menu
Parsing menu file:ui/ingame_save.menu
Parsing menu file:ui/in_vid_restart.menu
Parsing menu file:ui/in_snd_restart.menu
Parsing menu file:ui/in_rec_restart.menu
Parsing menu file:ui/notebook.menu
Parsing menu file:ui/clipboard.menu
Parsing menu file:ui/bookz.menu
Parsing menu file:ui/bookv.menu
Parsing menu file:ui/bookp.menu
Parsing menu file:ui/pregame.menu
Parsing menu file:ui/test.menu
Parsing menu file:ui/ingame_help.menu
UI menu load time = 2034 milli seconds
--- Common Initialization Complete ---
Opening IP socket: localhost:27960
Hostname: localhost.localdomain
Alias: localhost
Alias: trashyOP-1Ghz
IP: 127.0.0.1
stdin is not a tty, tty console mode failed
X Error of failed request: 136
Major opcode of failed request: 130
Minor opcode of failed request: 2
Serial number of failed request: 34
Joystick /dev/input/js0 found
Name: nub0
Axes: 2
Buttons: 0
sv_maxclients will be changed upon restarting.
------ Server Initialization ------
Server: cutscene1
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/mnt/utmp/rtcw/home/.wolf/main
/mnt/utmp/rtcw/main/sp_pak4.pk3 (21 files)
/mnt/utmp/rtcw/main/sp_pak3.pk3 (14 files)
/mnt/utmp/rtcw/main/sp_pak2.pk3 (232 files)
/mnt/utmp/rtcw/main/sp_pak1.pk3 (1342 files)
/mnt/utmp/rtcw/main/pak0.pk3 (4775 files)
/mnt/utmp/rtcw/main
----------------------
12768 files in pk3 files
Sys_LoadDll(/mnt/utmp/rtcw/main/../qagamearm.so)... ok
Sys_LoadDll(qagame) found **vmMain** at 0x4a2b8a10
Sys_LoadDll(qagame) succeeded!
Gametype changed, clearing session data.
------- BotLib Initialization -------
------------ Map Loading ------------
trying to load maps/cutscene1_b0.aas
loaded maps/cutscene1_b0.aas
trying to load maps/cutscene1_b1.aas
loaded maps/cutscene1_b1.aas
-------------------------------------
AAS initialized.
AAS initialized.
-----------------------------------
RE_Shutdown( 0 )
----- R_Init -----
WARNING: tess.xyz not 16 byte aligned
GL_VENDOR: Imagination Technologies
GL_RENDERER: PowerVR SGX 530
GL_VERSION: OpenGL ES-CM 1.1
GL_EXTENSIONS: GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_EXT_multi_draw_arrays GL_OES_required_internalformat GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_EXT_texture_format_BGRA8888 GL_IMG_texture_stream GL_OES_egl_sync GL_IMG_vertex_array_object GL_APPLE_texture_2D_limited_npot
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(24-bit) stencil(8-bits)
MODE: 11, 800 x 480 fullscreen hz:N/A
GAMMA: software w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 2
texture bits: 32
multitexture: enabled
compiled vertex arrays: disabled
texenv add: enabled
compressed textures: disabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
...loading 'scripts/ai.shader'
...loading 'scripts/alpha.shader'
...loading 'scripts/blacksmokeanim.shader'
...loading 'scripts/blacksmokeanimb.shader'
...loading 'scripts/characters.shader'
...loading 'scripts/clipboard.shader'
...loading 'scripts/common.shader'
...loading 'scripts/cursorhints.shader'
...loading 'scripts/decals.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/expblue.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/fijets.shader'
...loading 'scripts/firest.shader'
...loading 'scripts/flamethrower.shader'
...loading 'scripts/funnel.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/heat.shader'
...loading 'scripts/lights.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/metal.shader'
...loading 'scripts/models.shader'
...loading 'scripts/netest.shader'
...loading 'scripts/oldwolf.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/particle.shader'
...loading 'scripts/q3view.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/signs.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/solo.shader'
...loading 'scripts/surfaces.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/test.shader'
...loading 'scripts/twiltb.shader'
...loading 'scripts/twiltb2.shader'
...loading 'scripts/ui.shader'
...loading 'scripts/ui_hud.shader'
...loading 'scripts/ui_notebook.shader'
...loading 'scripts/ui_wolf.shader'
...loading 'scripts/viewflames.shader'
...loading 'scripts/walls.shader'
...loading 'scripts/z_light.shader'
----- finished R_Init -----
Sys_LoadDll(/mnt/utmp/rtcw/main/../uiarm.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x4931843c
Sys_LoadDll(ui) succeeded!
Parsing menu file:ui/main.menu
r_rmse of 0.000000 has saved 276kb
Parsing menu file:ui/setup.menu
Parsing menu file:ui/controls.menu
Parsing menu file:ui/cdkey.menu
Parsing menu file:ui/system.menu
Parsing menu file:ui/options.menu
Parsing menu file:ui/credit.menu
r_rmse of 0.000000 has saved 468kb
r_rmse of 0.000000 has saved 516kb
r_rmse of 0.000000 has saved 528kb
Parsing menu file:ui/connect.menu
Parsing menu file:ui/quit.menu
Parsing menu file:ui/vid_restart.menu
Parsing menu file:ui/snd_restart.menu
Parsing menu file:ui/rec_restart.menu
Parsing menu file:ui/default.menu
Parsing menu file:ui/error.menu
Parsing menu file:ui/serverinfo.menu
Parsing menu file:ui/quitcredit.menu
Parsing menu file:ui/resetscore.menu
Parsing menu file:ui/buy_pop.menu
Parsing menu file:ui/multiplayer_pop.menu
Parsing menu file:ui/play.menu
Parsing menu file:ui/load.menu
Parsing menu file:ui/mods.menu
Parsing menu file:ui/briefing.menu
UI menu load time = 2144 milli seconds
Parsing menu file:ui/ingame.menu
Parsing menu file:ui/ingame_controls.menu
Parsing menu file:ui/ingame_options.menu
Parsing menu file:ui/ingame_system.menu
Parsing menu file:ui/ingame_leave.menu
Parsing menu file:ui/ingame_player.menu
Parsing menu file:ui/ingame_load.menu
Parsing menu file:ui/ingame_save.menu
Parsing menu file:ui/in_vid_restart.menu
Parsing menu file:ui/in_snd_restart.menu
Parsing menu file:ui/in_rec_restart.menu
Parsing menu file:ui/notebook.menu
Parsing menu file:ui/clipboard.menu
Parsing menu file:ui/bookz.menu
Parsing menu file:ui/bookv.menu
Parsing menu file:ui/bookp.menu
Parsing menu file:ui/pregame.menu
Parsing menu file:ui/test.menu
Parsing menu file:ui/ingame_help.menu
UI menu load time = 2030 milli seconds
Sys_LoadDll(/mnt/utmp/rtcw/main/../cgamearm.so)... ok
Sys_LoadDll(cgame) found **vmMain** at 0x4ab47df0
Sys_LoadDll(cgame) succeeded!
LOADING... collision map
LOADING... sounds
.........................
Initializing Sound Scripts
...loading 'sound/scripts/cutscene1.sounds'
...loading 'sound/scripts/cutscene6.sounds'
...loading 'sound/scripts/cutscene9.sounds'
...loading 'sound/scripts/cutscene11.sounds'
...loading 'sound/scripts/cutscene14.sounds'
...loading 'sound/scripts/cutscene19.sounds'
...loading 'sound/scripts/escape1.sounds'
...loading 'sound/scripts/escape2.sounds'
...loading 'sound/scripts/tram.sounds'
...loading 'sound/scripts/village1.sounds'
...loading 'sound/scripts/crypt1.sounds'
...loading 'sound/scripts/crypt2.sounds'
...loading 'sound/scripts/church.sounds'
...loading 'sound/scripts/boss1.sounds'
...loading 'sound/scripts/forest.sounds'
...loading 'sound/scripts/rocket.sounds'
...loading 'sound/scripts/assault.sounds'
...loading 'sound/scripts/sfm.sounds'
...loading 'sound/scripts/factory.sounds'
...loading 'sound/scripts/trainyard.sounds'
...loading 'sound/scripts/swf.sounds'
...loading 'sound/scripts/norway.sounds'
...loading 'sound/scripts/xlabs.sounds'
...loading 'sound/scripts/boss2.sounds'
...loading 'sound/scripts/dam.sounds'
...loading 'sound/scripts/village2.sounds'
...loading 'sound/scripts/chateau.sounds'
...loading 'sound/scripts/dark.sounds'
...loading 'sound/scripts/castle.sounds'
...loading 'sound/scripts/end.sounds'
...loading 'sound/scripts/ai.sounds'
...loading 'sound/scripts/general.sounds'
...loading 'sound/scripts/combat.sounds'
...loading 'sound/scripts/movers.sounds'
done.
LOADING... graphics
LOADING... maps/cutscene1.bsp
stitched 0 LoD cracks
...loaded 2413 faces, 25 meshes, 147 trisurfs, 17 flares
LOADING... game media
LOADING... - textures
r_rmse of 0.000000 has saved 720kb
r_rmse of 0.000000 has saved 768kb
r_rmse of 0.000000 has saved 780kb
LOADING... - models
r_rmse of 0.000000 has saved 828kb
r_rmse of 0.000000 has saved 840kb
LOADING... - weapons
LOADING... - items
LOADING... - inline models
LOADING... - server models
LOADING... - particles
r_rmse of 0.000000 has saved 852kb
LOADING... - game media done
LOADING... flamechunks
LOADING... clients
LOADING... WolfPlayer
UI menu load time = 12 milli seconds
CL_InitCGame: 12.94 seconds
808 msec to draw all images
Com_TouchMemory: 0 msec
Joystick /dev/input/js0 found
Name: nub0
Axes: 2
Buttons: 0
sv_maxclients will be changed upon restarting.
AAS shutdown.
------ Server Initialization ------
Server: escape1
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- FS_Startup -----
Current search path:
/mnt/utmp/rtcw/home/.wolf/main
/mnt/utmp/rtcw/main/sp_pak4.pk3 (21 files)
/mnt/utmp/rtcw/main/sp_pak3.pk3 (14 files)
/mnt/utmp/rtcw/main/sp_pak2.pk3 (232 files)
/mnt/utmp/rtcw/main/sp_pak1.pk3 (1342 files)
/mnt/utmp/rtcw/main/pak0.pk3 (4775 files)
/mnt/utmp/rtcw/main
----------------------
19152 files in pk3 files
Sys_LoadDll(/mnt/utmp/rtcw/main/../qagamearm.so)... ok
Sys_LoadDll(qagame) found **vmMain** at 0x4a2b8a10
Sys_LoadDll(qagame) succeeded!
------- BotLib Initialization -------
------------ Map Loading ------------
trying to load maps/escape1_b0.aas
loaded maps/escape1_b0.aas
trying to load maps/escape1_b1.aas
loaded maps/escape1_b1.aas
-------------------------------------
AAS initialized.
AAS initialized.
-----------------------------------
RE_Shutdown( 0 )
----- R_Init -----
WARNING: tess.xyz not 16 byte aligned
GL_VENDOR: Imagination Technologies
GL_RENDERER: PowerVR SGX 530
GL_VERSION: OpenGL ES-CM 1.1
GL_EXTENSIONS: GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_EXT_multi_draw_arrays GL_OES_required_internalformat GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_EXT_texture_format_BGRA8888 GL_IMG_texture_stream GL_OES_egl_sync GL_IMG_vertex_array_object GL_APPLE_texture_2D_limited_npot
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(24-bit) stencil(8-bits)
MODE: 11, 800 x 480 fullscreen hz:N/A
GAMMA: software w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 2
texture bits: 32
multitexture: enabled
compiled vertex arrays: disabled
texenv add: enabled
compressed textures: disabled
ATI truform: disabled
NV distance fog: disabled
Initializing Shaders
...loading 'scripts/ai.shader'
...loading 'scripts/alpha.shader'
...loading 'scripts/blacksmokeanim.shader'
...loading 'scripts/blacksmokeanimb.shader'
...loading 'scripts/characters.shader'
...loading 'scripts/clipboard.shader'
...loading 'scripts/common.shader'
...loading 'scripts/cursorhints.shader'
...loading 'scripts/decals.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/expblue.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/fijets.shader'
...loading 'scripts/firest.shader'
...loading 'scripts/flamethrower.shader'
...loading 'scripts/funnel.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/heat.shader'
...loading 'scripts/lights.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/metal.shader'
...loading 'scripts/models.shader'
...loading 'scripts/netest.shader'
...loading 'scripts/oldwolf.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/particle.shader'
...loading 'scripts/q3view.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/signs.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/solo.shader'
...loading 'scripts/surfaces.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/test.shader'
...loading 'scripts/twiltb.shader'
...loading 'scripts/twiltb2.shader'
...loading 'scripts/ui.shader'
...loading 'scripts/ui_hud.shader'
...loading 'scripts/ui_notebook.shader'
...loading 'scripts/ui_wolf.shader'
...loading 'scripts/viewflames.shader'
...loading 'scripts/walls.shader'
...loading 'scripts/z_light.shader'
----- finished R_Init -----
Sys_LoadDll(/mnt/utmp/rtcw/main/../uiarm.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x4931843c
Sys_LoadDll(ui) succeeded!
Parsing menu file:ui/main.menu
r_rmse of 0.000000 has saved 864kb
Parsing menu file:ui/setup.menu
Parsing menu file:ui/controls.menu
Parsing menu file:ui/cdkey.menu
Parsing menu file:ui/system.menu
Parsing menu file:ui/options.menu
Parsing menu file:ui/credit.menu
r_rmse of 0.000000 has saved 1056kb
r_rmse of 0.000000 has saved 1104kb
r_rmse of 0.000000 has saved 1116kb
Parsing menu file:ui/connect.menu
Parsing menu file:ui/quit.menu
Parsing menu file:ui/vid_restart.menu
Parsing menu file:ui/snd_restart.menu
Parsing menu file:ui/rec_restart.menu
Parsing menu file:ui/default.menu
Parsing menu file:ui/error.menu
Parsing menu file:ui/serverinfo.menu
Parsing menu file:ui/quitcredit.menu
Parsing menu file:ui/resetscore.menu
Parsing menu file:ui/buy_pop.menu
Parsing menu file:ui/multiplayer_pop.menu
Parsing menu file:ui/play.menu
Parsing menu file:ui/load.menu
Parsing menu file:ui/mods.menu
Parsing menu file:ui/briefing.menu
UI menu load time = 2146 milli seconds
Parsing menu file:ui/ingame.menu
Parsing menu file:ui/ingame_controls.menu
Parsing menu file:ui/ingame_options.menu
Parsing menu file:ui/ingame_system.menu
Parsing menu file:ui/ingame_leave.menu
Parsing menu file:ui/ingame_player.menu
Parsing menu file:ui/ingame_load.menu
Parsing menu file:ui/ingame_save.menu
Parsing menu file:ui/in_vid_restart.menu
Parsing menu file:ui/in_snd_restart.menu
Parsing menu file:ui/in_rec_restart.menu
Parsing menu file:ui/notebook.menu
Parsing menu file:ui/clipboard.menu
Parsing menu file:ui/bookz.menu
Parsing menu file:ui/bookv.menu
Parsing menu file:ui/bookp.menu
Parsing menu file:ui/pregame.menu
Parsing menu file:ui/test.menu
Parsing menu file:ui/ingame_help.menu
UI menu load time = 2061 milli seconds
Sys_LoadDll(/mnt/utmp/rtcw/main/../cgamearm.so)... ok
Sys_LoadDll(cgame) found **vmMain** at 0x4a945df0
Sys_LoadDll(cgame) succeeded!
LOADING... collision map
LOADING... sounds
.........................
Initializing Sound Scripts
...loading 'sound/scripts/cutscene1.sounds'
...loading 'sound/scripts/cutscene6.sounds'
...loading 'sound/scripts/cutscene9.sounds'
...loading 'sound/scripts/cutscene11.sounds'
...loading 'sound/scripts/cutscene14.sounds'
...loading 'sound/scripts/cutscene19.sounds'
...loading 'sound/scripts/escape1.sounds'
...loading 'sound/scripts/escape2.sounds'
...loading 'sound/scripts/tram.sounds'
...loading 'sound/scripts/village1.sounds'
...loading 'sound/scripts/crypt1.sounds'
...loading 'sound/scripts/crypt2.sounds'
...loading 'sound/scripts/church.sounds'
...loading 'sound/scripts/boss1.sounds'
...loading 'sound/scripts/forest.sounds'
...loading 'sound/scripts/rocket.sounds'
...loading 'sound/scripts/assault.sounds'
...loading 'sound/scripts/sfm.sounds'
...loading 'sound/scripts/factory.sounds'
...loading 'sound/scripts/trainyard.sounds'
...loading 'sound/scripts/swf.sounds'
...loading 'sound/scripts/norway.sounds'
...loading 'sound/scripts/xlabs.sounds'
...loading 'sound/scripts/boss2.sounds'
...loading 'sound/scripts/dam.sounds'
...loading 'sound/scripts/village2.sounds'
...loading 'sound/scripts/chateau.sounds'
...loading 'sound/scripts/dark.sounds'
...loading 'sound/scripts/castle.sounds'
...loading 'sound/scripts/end.sounds'
...loading 'sound/scripts/ai.sounds'
...loading 'sound/scripts/general.sounds'
...loading 'sound/scripts/combat.sounds'
...loading 'sound/scripts/movers.sounds'
done.
LOADING... graphics
LOADING... maps/escape1.bsp
stitched 12 LoD cracks
...loaded 14663 faces, 284 meshes, 367 trisurfs, 7 flares
LOADING... game media
LOADING... - textures
r_rmse of 0.000000 has saved 1308kb
r_rmse of 0.000000 has saved 1356kb
r_rmse of 0.000000 has saved 1368kb
LOADING... - models
r_rmse of 0.000000 has saved 1416kb
r_rmse of 0.000000 has saved 1428kb
LOADING... - weapons
LOADING... - items
LOADING... - inline models
LOADING... - server models
LOADING... - particles
r_rmse of 0.000000 has saved 1440kb
LOADING... - game media done
LOADING... flamechunks
LOADING... clients
LOADING... WolfPlayer
UI menu load time = 13 milli seconds
CL_InitCGame: 15.39 seconds
795 msec to draw all images
Com_TouchMemory: 0 msec
Joystick /dev/input/js0 found
Name: nub0
Axes: 2
Buttons: 0
]/giveall
unknown cmd giveall
]/give_all
unknown cmd give_all
]/give all
Cheats are not enabled on this server.
]/cheats 1
unknown cmd cheats
]/cheats
unknown cmd cheats
]/set sv_cheats 1
]/give all
X Error of failed request: 136
Major opcode of failed request: 130
Minor opcode of failed request: 2
Serial number of failed request: 261
[sUCCESS]--- Starting the application ( runscript.sh ) ----------
[ START ]--- Restoring the frame buffer status ----------
[sUCCESS]--- Restoring the frame buffer status ----------
[ START ]--- uMount the PND ----------
[ START ]--- Waiting the Union to be available ----------
[sUCCESS]--- Waiting the Union to be available ----------
auplink
link.c:223: AUFS_CTL_PLINK_MAINT: Inappropriate ioctl for device
rmdir: failed to remove `/mnt/utmp/rtcw': Device or resource busy
[ START ]--- Waiting the PND mount dir to be free ----------
[sUCCESS]--- Waiting the PND mount dir to be free ----------
cleanup done
[sUCCESS]--- uMount the PND ----------
=======================================================================================
Return code is : 13