=======================================================================================
PND : /media/PANDORA/pandora/menu/rtcw_ptitseb.pnd
PND_FSTYPE : Squashfs
APPDATADIR : /media/PANDORA/pandora/appdata/rtcw
APPDD_FSTYPE : vfat
PND_CPUSPEED : 800
EXENAME : runscript.sh
ARGUMENTS : <unset>
=======================================================================================
[ START ]--- Mount the PND ----------
Mounting : mount -t squashfs -o ro "/dev/loop0" "/mnt/utmp/rtcw"
Mounting the Union FS : mount -t aufs -o exec,noplink,dirs="/media/PANDORA/pandora/appdata/rtcw=rw+nolwh":"/mnt/pnd/rtcw=rr" none "/mnt/utmp/rtcw"
[SUCCESS]--- Mount the PND ----------
[ START ]--- Set CPU speed ----------
Setting to CPU-Speed 800 MHz
cpu_mhz_max set to 800
current CPU clock is 800000
[SUCCESS]--- Set CPU speed ----------
[ START ]--- Starting the application ( runscript.sh ) ----------
--------------------------------------------------------------
Setting PATH to /mnt/utmp/rtcw:/usr/local/sbin:/usr/local/bin:/usr/sbin:/usr/bin:/sbin:/bin:/usr/bin/X11:/usr/games
System check
============
Freememory is 459
Cpu Speed is 800
Sys Speed is 332
Nubs as absolute, mouse
Wolf 1.41 linux-arm May 27 2014
----- FS_Startup -----
Current search path:
/mnt/utmp/rtcw/home/.wolf/main
/mnt/utmp/rtcw/main/pak0.pk3 (4775 files)
/mnt/utmp/rtcw/main
----------------------
4775 files in pk3 files
execing default.cfg
couldn't exec language.cfg
execing wolfconfig.cfg
execing autoexec.cfg
Hunk_Clear: reset the hunk ok
Joystick /dev/input/js0 found
Name: nub0
Axes: 2
Buttons: 0
Bypassing CD checks
----- Client Initialization -----
Cmd_AddCommand: map_restart already defined
----- Initializing Renderer ----
-------------------------------
----- Client Initialization Complete -----
----- R_Init -----
WARNING: tess.xyz not 16 byte aligned
...loading libGL.so.1: using default screen 0
setting up EGL window
Window size: 800x480
Initializing OpenGL extensions
...GL_S3_s3tc not found
...using GL_EXT_texture_env_add
...using GL_ARB_multitexture (4 texture units)
...GL_EXT_compiled_vertex_array not found
...GL_NV_fog_distance not found
GL_VENDOR: Imagination Technologies
GL_RENDERER: PowerVR SGX 530
GL_VERSION: OpenGL ES-CM 1.1
GL_EXTENSIONS: GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_EXT_multi_draw_arrays GL_OES_required_internalformat GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_EXT_texture_format_BGRA8888 GL_IMG_texture_stream GL_OES_egl_sync GL_IMG_vertex_array_object
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(24-bit) stencil(8-bits)
MODE: 11, 800 x 480 fullscreen hz:N/A
GAMMA: software w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 2
texture bits: 16
multitexture: enabled
compiled vertex arrays: disabled
texenv add: enabled
compressed textures: disabled
ATI truform: disabled
NV distance fog: disabled
HACK: using vertex lightmap approximation
Initializing Shaders
...loading 'scripts/ai.shader'
...loading 'scripts/alpha.shader'
...loading 'scripts/blacksmokeanim.shader'
...loading 'scripts/blacksmokeanimb.shader'
...loading 'scripts/characters.shader'
...loading 'scripts/clipboard.shader'
...loading 'scripts/common.shader'
...loading 'scripts/cursorhints.shader'
...loading 'scripts/decals.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/expblue.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/fijets.shader'
...loading 'scripts/firest.shader'
...loading 'scripts/flamethrower.shader'
...loading 'scripts/funnel.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/heat.shader'
...loading 'scripts/lights.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/metal.shader'
...loading 'scripts/models.shader'
...loading 'scripts/netest.shader'
...loading 'scripts/oldwolf.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/particle.shader'
...loading 'scripts/q3view.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/signs.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/solo.shader'
...loading 'scripts/surfaces.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/test.shader'
...loading 'scripts/twiltb.shader'
...loading 'scripts/twiltb2.shader'
...loading 'scripts/ui.shader'
...loading 'scripts/ui_hud.shader'
...loading 'scripts/ui_notebook.shader'
...loading 'scripts/ui_wolf.shader'
...loading 'scripts/viewflames.shader'
...loading 'scripts/walls.shader'
...loading 'scripts/z_light.shader'
----- finished R_Init -----
^3WARNING: R_FindImageFile could not find 'ui/assets/SMOKE-16bit.tga' in shader 'console'
^3Shader console has a stage with no image
^3WARNING: R_FindImageFile could not find 'ui/assets/wolficonback4.tga' in shader 'console2'
^3Shader console2 has a stage with no image
------- sound initialization -------
------------------------------------
----- Sound Info -----
sound system is muted
1 stereo
65536 samples
16 samplebits
1 submission_chunk
22050 speed
0x45586000 dma buffer
No background file.
----------------------
Sound memory manager started
Sys_LoadDll(/mnt/utmp/rtcw/main/../uiarm.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x4a8d143c
Sys_LoadDll(ui) succeeded!
********************
ERROR: ^3menu file not found: ui/menus.txt, using default
********************
RE_Shutdown( 0 )
Hunk_Clear: reset the hunk ok
----- R_Init -----
WARNING: tess.xyz not 16 byte aligned
GL_VENDOR: Imagination Technologies
GL_RENDERER: PowerVR SGX 530
GL_VERSION: OpenGL ES-CM 1.1
GL_EXTENSIONS: GL_OES_byte_coordinates GL_OES_fixed_point GL_OES_single_precision GL_OES_matrix_get GL_OES_read_format GL_OES_compressed_paletted_texture GL_OES_point_sprite GL_OES_point_size_array GL_OES_matrix_palette GL_OES_draw_texture GL_OES_query_matrix GL_OES_texture_env_crossbar GL_OES_texture_mirrored_repeat GL_OES_texture_cube_map GL_OES_blend_subtract GL_OES_blend_func_separate GL_OES_blend_equation_separate GL_OES_stencil_wrap GL_OES_extended_matrix_palette GL_OES_framebuffer_object GL_OES_rgb8_rgba8 GL_OES_depth24 GL_OES_stencil8 GL_OES_compressed_ETC1_RGB8_texture GL_OES_mapbuffer GL_OES_EGL_image GL_EXT_multi_draw_arrays GL_OES_required_internalformat GL_IMG_read_format GL_IMG_texture_compression_pvrtc GL_IMG_texture_format_BGRA8888 GL_EXT_texture_format_BGRA8888 GL_IMG_texture_stream GL_OES_egl_sync GL_IMG_vertex_array_object
GL_MAX_TEXTURE_SIZE: 2048
GL_MAX_ACTIVE_TEXTURES_ARB: 4
PIXELFORMAT: color(16-bits) Z(24-bit) stencil(8-bits)
MODE: 11, 800 x 480 fullscreen hz:N/A
GAMMA: software w/ 0 overbright bits
CPU:
rendering primitives: single glDrawElements
texturemode: GL_LINEAR_MIPMAP_NEAREST
picmip: 1
picmip2: 2
texture bits: 16
multitexture: enabled
compiled vertex arrays: disabled
texenv add: enabled
compressed textures: disabled
ATI truform: disabled
NV distance fog: disabled
HACK: using vertex lightmap approximation
Initializing Shaders
...loading 'scripts/ai.shader'
...loading 'scripts/alpha.shader'
...loading 'scripts/blacksmokeanim.shader'
...loading 'scripts/blacksmokeanimb.shader'
...loading 'scripts/characters.shader'
...loading 'scripts/clipboard.shader'
...loading 'scripts/common.shader'
...loading 'scripts/cursorhints.shader'
...loading 'scripts/decals.shader'
...loading 'scripts/eerie.shader'
...loading 'scripts/expblue.shader'
...loading 'scripts/explode1.shader'
...loading 'scripts/fijets.shader'
...loading 'scripts/firest.shader'
...loading 'scripts/flamethrower.shader'
...loading 'scripts/funnel.shader'
...loading 'scripts/gfx.shader'
...loading 'scripts/heat.shader'
...loading 'scripts/lights.shader'
...loading 'scripts/liquid.shader'
...loading 'scripts/maxx.shader'
...loading 'scripts/menu.shader'
...loading 'scripts/metal.shader'
...loading 'scripts/models.shader'
...loading 'scripts/netest.shader'
...loading 'scripts/oldwolf.shader'
...loading 'scripts/organics.shader'
...loading 'scripts/particle.shader'
...loading 'scripts/q3view.shader'
...loading 'scripts/sfx.shader'
...loading 'scripts/signs.shader'
...loading 'scripts/skin.shader'
...loading 'scripts/sky.shader'
...loading 'scripts/solo.shader'
...loading 'scripts/surfaces.shader'
...loading 'scripts/terrain.shader'
...loading 'scripts/test.shader'
...loading 'scripts/twiltb.shader'
...loading 'scripts/twiltb2.shader'
...loading 'scripts/ui.shader'
...loading 'scripts/ui_hud.shader'
...loading 'scripts/ui_notebook.shader'
...loading 'scripts/ui_wolf.shader'
...loading 'scripts/viewflames.shader'
...loading 'scripts/walls.shader'
...loading 'scripts/z_light.shader'
----- finished R_Init -----
^3WARNING: R_FindImageFile could not find 'ui/assets/SMOKE-16bit.tga' in shader 'console'
^3Shader console has a stage with no image
^3WARNING: R_FindImageFile could not find 'ui/assets/wolficonback4.tga' in shader 'console2'
^3Shader console2 has a stage with no image
Sys_LoadDll(/mnt/utmp/rtcw/main/../uiarm.so)... ok
Sys_LoadDll(ui) found **vmMain** at 0x4a86e43c
Sys_LoadDll(ui) succeeded!
----- CL_Shutdown -----
RE_Shutdown( 1 )
-----------------------
Sys_Error: recursive error after: ^3menu file not found: ui/menus.txt, using default
[SUCCESS]--- Starting the application ( runscript.sh ) ----------
[ START ]--- Reset CPU speed to 750 ----------
cpu_mhz_max set to 750
current CPU clock is 750000
[SUCCESS]--- Reset CPU speed to 750 ----------
[ START ]--- Restoring the frame buffer status ----------
[SUCCESS]--- Restoring the frame buffer status ----------
[ START ]--- uMount the PND ----------
[ START ]--- Waiting the Union to be available ----------
[SUCCESS]--- Waiting the Union to be available ----------
rmdir: failed to remove `/mnt/utmp/rtcw': Device or resource busy
[ START ]--- Waiting the PND mount dir to be free ----------
[SUCCESS]--- Waiting the PND mount dir to be free ----------
cleanup done
[SUCCESS]--- uMount the PND ----------
=======================================================================================
Return code is : 3