ptitSeb
Serial Porter
A last batch a pictures took during the gamescom.
I can see how that leads to bad opinions.If he didn't use the transparent one he didn't have a good experience, the case isn't fitting good on the grey one. That made the nubs more stiff, also the touchscreen isn't optimal yet.
And ED's blue Pandora has one of the best screens that the Pandora ever had. Personally, I find Venture to be the hardest game to see clearly - the 2600 version has a magenta player pixel, which at least means two LCD subpixels are lit, but the arcade version has the same in red! Sure, they don't move as fast as those bullets, but on Pandora I can't even see it stationary - and only get a hint once I move it. Berzerk is another one which in later levels has magenta robots with magenta bullets (on arcade, not checked the 2600 version of that yet)Here something Pyra-centric again.
A screen ghosting comparison between the Pandora and the Pyra. Using ED's blue pandora, and running the exact same game (Phoenix on Atari 2600 emu), You can clearly see the Players bullet on the Pyra screen, where it's almost invisible on the Pandora (that game trigger the worst case LCD Refresh scenario: little white pixel on black background moving quickly).
1995: Indiana Jones' Greatest Adventures (unpublished)
And what game is that? That certainly doesn't look like a 2600 Emu!
Well, thank you. I was kinda unsure about putting my own wallpaper there, but people liked it on the forums before so I thought why not.That Pyra wallpaper looks fantastic.
What do you think about the hinge? Now that the touchscreen issue is (almost) sorted out, this is my only excuse to delay the pre-order. I'm not fully up to date. Does it work like a laptop hinge where the display stays open equally well in any angle or does it have discrete fixed angles (how many? at which angles?)?
Nope, no Pyra home yet. Too many hardware adjustement still need to be done. But soonThanks for the pictures !
So you now have a Pyra ptitSeb ?
It's Ardentyst, an 2D action rpg game made in PyGame, that run sub-1fps on the Pandora. It's playable on the Pyra. I tried this game because it's CPU-hungry and ony need SDL. I wanted to see how much was the increased CPU power (and well, conclusion is, "a lot", and the Pyra I used wasn't even running fullspeed, at only 1GHz). I also compiled Roadfighter (SDL only), and without surprised, it ran well (it also run well on the Pandora).And what game is that? That certainly doesn't look like a 2600 Emu!
Mmmm, no, that's the GPD Win hinge (that why you alway see the same angle on the picture). The Pyra hinge as no discrete positions.I will not work like a Laptop hinge, that is (sadly) for sure. As far as I remember, It will have 2 discrete positions: more or less fully open and something around 100 degrees
Put a thin piece of paper (for cigarettes for example) in there and you got the same effect, of course putting a DS hinge in there is probably the best solution and you can still buy this part afaik.Ugghh, thats quite horrible - at least with the Pandora we had the friction via paint bonus, but that is not gonna happen with the Pyra. The first real letdown
@sulu, sorry for giving wrong info
You should follow the news more closely before spreading false assumptions.Ugghh, thats quite horrible - at least with the Pandora we had the friction via paint bonus, but that is not gonna happen with the Pyra. The first real letdown
@sulu, sorry for giving wrong info
Hmm looks like it - sorry !You should follow the news more closely before spreading false assumptions.
The friction will be added by a slightly oval curved hinge.
So when you move it, the plastic will cause a bit of friction. That's a lot more robust and durable than the paint on the Pandora!
Was this the native Debian package or some emulator?It's Ardentyst, an 2D action rpg game made in PyGame, that run sub-1fps on the Pandora. It's playable on the Pyra. I tried this game because it's CPU-hungry and ony need SDL. I wanted to see how much was the increased CPU power (and well, conclusion is, "a lot", and the Pyra I used wasn't even running fullspeed, at only 1GHz).
Do you have any estimate when you can present results of that tweaking?The friction will be added by a slightly oval curved hinge.
So when you move it, the plastic will cause a bit of friction. That's a lot more robust and durable than the paint on the Pandora!
This is still part of the tweaking though, so it couldn't be seen at GamesCom yet.
Was this the native Debian package or some emulator?