Gamescom, sensor upgrade and other nice news


Doesn't that depend on what's being rendered though? Stardew Valley is pretty simple graphically.

Retro-style 2D games probably use much simpler shaders and have a lot less geometry, but they might not actually be that light in terms of pixels. A lot of them are rendered at much higher resolutions than they appear and Mesa (a not very optimized reference renderer) likely doesn't have much or anything in the way of special-cases for 2D primitives. That and 2D could be using alpha blending for sprite translucency, which is faster on 3D hardware than fragment kill but slower in a software renderer.

Just trying to say, this sort of stuff could be a lot faster but might not be. But chances are all around pretty low that anything will really run suitably well with software rendering, especially considering that the game still needs CPU time.
 
Minecraft will run. I have made minecraft run on an ODroid XU4. It's not a Pyra, but the architecture is fairly similar so it will run (it's an armhf debian and it's running with glshim).
Wow lood realy good for me :D

I am very very curious about the Speed to emulate Playstation 2 with the Ps2 Opensource Emulator from www.purei.org
Can you test this on the near Future please?
http://www.purei.org/downloads.php

But for today good Night...
...and Ontopic here my Pictures from the Gamescom :)
The Rar File insode this Topic has the Original Pictures..because i resized them for the Forum there.
http://forum.gp2x.de/viewtopic.php?f=9&t=18037
 
Retro-style 2D games probably use much simpler shaders and have a lot less geometry, but they might not actually be that light in terms of pixels. A lot of them are rendered at much higher resolutions than they appear and Mesa (a not very optimized reference renderer) likely doesn't have much or anything in the way of special-cases for 2D primitives. That and 2D could be using alpha blending for sprite translucency, which is faster on 3D hardware than fragment kill but slower in a software renderer.

Just trying to say, this sort of stuff could be a lot faster but might not be. But chances are all around pretty low that anything will really run suitably well with software rendering, especially considering that the game still needs CPU time.
I would still LOVE to see someone try this game on a devboard. I think it's a perfect type of game for the Pyra.
 
Considering we got it to run on the Pandora, logic dictates that it should be a bit easier to run on much improved hardware.

Then again it is Minecraft a game which I've seen get 10fps on a watercooled I7 rig. Nothing seems constant with that sodding game. :/

Not saying it's going to be a day one thing for the pyra. Its still going to require a bit of work by people more talented then me.
I'm not denying it will run, just saying I haven't seen it. It would be nice to get an idea of where it stands now is all.

I'm getting a Pyra, I'm committed, with our without Minecraft. It's just gravy. but what delicious gravy it would be.
 
Has ED ever shown a picture of the heatsink that will be used in the Pyra?.

I can't seem to find one anywhere. Was wondering what size and material it is.
Would be great to see a photo of it.
 
There won't be any special heatsink, it's a 0,5mm thick heatpad (similar to what the GPD XD has on the battery).
The OMAP5 was still produced as a mobile processor back then, so it shouldn't produce as much heat.
 
There won't be any special heatsink, it's a 0,5mm thick heatpad (similar to what the GPD XD has on the battery).
The OMAP5 was still produced as a mobile processor back then, so it shouldn't produce as much heat.


Any photos of it ED?

Also , a sort of question, probably deserves a sort of answer :) . Anyway, I was wondering, since the Pyra has an upgradeable SOC daughter board, it isn't unforseeable that a future more powerful SOC may generate a lot more heat. Yet the Pyra has no cooling provisions for such an event. Doesn't that make the SOC being replaceable a bit challenging for need of a better word, ie if a future SOC does turn out to generate a lot more heat to get all it's performance - which is very possible, the current cooling solution wont cater for it.

I'm sure you have thought about this, and I was wondering what your take on this is? Perhaps there's room in the Pyra you have left to allow for a DIY cooling upgrade?
 
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perhaps the idea is to get the best chip that produces nearly the same watts as the omap5 ;)
 
BTW you can see the Booth in this video from Minute 6 on:
This video is absolutely horrible to watch, at least in my opinion. The whole feature of being in 360° gets nulled if the camera is shaky and the guy holding it turns on his own the whole time, I have to adjust the perspectice all the time if I want to focus on a single booth, and watching it without moving the perspective just makes it a blurry and still shaky video. What a gimmicky feature that could have been so much better.
 
A distorted mess in 360 degrees.
Do I get it right, that the far left and far right of the screen is actually "behind"?
This would explain why it's so disorienting.
 
Nice to see the animation.
But on the rest I agree with @Klumpen and @Agricola : the view is even a "needs to get used to"
MAYBE, if the guy would never rotate the cam and move slowly..
 
Hmm, didn't know that you can actually look around in the Youtube Player in these Videos, as I use smplayer + Video Assistant and there i get this
2016-08-23-235521_629x452_scrot.png

which is a bit better for Video Playing, while look around feature is better for still Images IMHO
 
Hmm, didn't know that you can actually look around in the Youtube Player in these Videos, as I use smplayer + Video Assistant and there i get this
View attachment 29076
which is a bit better for Video Playing, while look around feature is better for still Images IMHO
On my phone the youtube player doesn't let you look around, you just get the full video frame like that screenshot.
 
On my phone the youtube player doesn't let you look around, you just get the full video frame like that screenshot.
On mine, which is a relatively ancient one, I could look around when watching from a browser. That doesn't change the sad sitution of no one sitting at the table and checking out the Pyra, as seen in @lukey's pic. If I had been there, after I looked around a bit at everything else, ED would have had to chase me off with threats of injury or police to get me away from it. I would probably have waited for him to take a break or go somewhere else so I could sneak back. The only thing that would have sucked was not being able to download various software to try out.
 
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