Yup, Minecraft on Pyra can by an interesting Tech demoI have high hopes for Minecraft on Pyra. Right now we are seeing 5-10 FPS on Pandora with more default setups. With Optifine and settings turned down for speed, we are seeing 10-20 FPS. I'm hoping use of one core on Pyra can get us 20-30 FPS with a moderate balance of Optifine settings turned down.
I'm hoping for even better performance as threading is possibly worked out and both the cores can be utilized.
I'm also very excited for the new controls (nub clicks and L2/R2 especially) as there are a lot of buttons I would like to be pushing all at one time!
I am currently overclocking CPU to 1.2 GHz. That seems to be the highest I can go without noticing any instability. I am on the 4.10 SGX driver and have not messed with GPU speed.10-20 FPS, did you plan overclocked or with 1 Ghz. Is this game limited by the gpu or the cpu?
I know it is early days yet, but is there any chance we will see something running on ED's dev board in the coming months? I would really love to see the result. I know it would probably not be worth the effort to get everything working, but I am keen to see how it fairs and would love to see it ready for use at Pyra's launch.Yup, Minecraft on Pyra can by an interesting Tech demoI have high hopes for Minecraft on Pyra. Right now we are seeing 5-10 FPS on Pandora with more default setups. With Optifine and settings turned down for speed, we are seeing 10-20 FPS. I'm hoping use of one core on Pyra can get us 20-30 FPS with a moderate balance of Optifine settings turned down.
I'm hoping for even better performance as threading is possibly worked out and both the cores can be utilized.
I'm also very excited for the new controls (nub clicks and L2/R2 especially) as there are a lot of buttons I would like to be pushing all at one time!
And it actualy can get only better when the new MC version 1.8 is finaly out, alot of optimizing (and rewriting) like multi threaded chunk loading (like Optifine already offers) and more. Snapshot notes sound interesting:Yup, Minecraft on Pyra can by an interesting Tech demo
https://mojang.com/2014/07/minecraft-snapshot-14w29a/This snapshot contains a lot of optimizations specifically targeting render performance. If your system supports it, you can select VBO in the video setting. This enables Vertex Buffer Objects and should increase your fps by 5% to 10% on average. We are especially interested on feedback on performance related issues with this snapshot.
Holding start does that in xfce, it might work here too.Does anyone know how to turn one of the keyboard keys into a touchscreen right click modifier?
Yes, and it supports OpenGLES. That SHOULD mean Minecraft would work on OpenGLES, but it doesn't because they coded it in some weird way. It must not be using lwjgl right.lwgjl would need to be a game engine for that to work. it's just a library that exposes OpenGL contexts and functions directly to java.
Hmm it doesn't seem to work in Minimenu. I tend to avoid running taxing software from XFCE for performance reasons, but maybe it won't affect Minecraft. Will try it out later.Holding start does that in xfce, it might work here too.Does anyone know how to turn one of the keyboard keys into a touchscreen right click modifier?
It supports OpenGL ES the same way a pencil supports a paper. You still need to do all of the work yourself to support EITHER OpenGL or GL ES. You do not get either or both for free. I have an entire project based around this.Yes, and it supports OpenGLES. That SHOULD mean Minecraft would work on OpenGLES, but it doesn't because they coded it in some weird way. It must not be using lwjgl right.lwgjl would need to be a game engine for that to work. it's just a library that exposes OpenGL contexts and functions directly to java.
@eyecreate is the maintainer of the pnd.I'd much rather see an updated package of minetest. They've just released a new stable version and the core game is really coming along. Much more suited to the pandy and a lot closer to the original MC experience than the PE editions.
That's more than likely what's causing my linking issues, sorry again for causing confusion on the matter! I'll look up the forums later to learn about adding optifine manuallyForget about symlink if your SDCard is formated in FAT32 (i.e. readable in a Windows computer). In that case, I suggest you install OptiFine by the 'add the jar content' that you can find on tutorial on the net.Apologies for not quite getting the instructions you have, maybe there's something wrong with my Pandora setup that it doesn't seem to create a link file for me to copy. Maybe I need to do a full reflash on my system. Thanks again for the help on this anyway