Oh well, what did I miss here...?
Nothing much, just someone venting a little frustration. Thanks for the honesty nonetheless, keep up the good work!
Oh well, what did I miss here...?
All you missed is someone tantruming because "best buy" didn't give them a "handheld" they ordered from "circuit city" before it went under.Oh well, what did I miss here...?
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Every person that is member of this forum AND lost 330 to 400€ is allowed to call me a Jerk.
Not much.Oh well, what did I miss here...?
Not much.I guess it's time I give an answer as well.
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So, what could I have done differently?
Theme here.Well, in my opinion: Not much.
No. It was a very conservative approach.Was that a bad approach?
Used the leftover unpopulated boards as Christmas cards?What would you have done in my place?
Well the whole point of the Pyra's design is that a "2.0" shouldn't have to be a necessary thing until far into the future as the SoC, RAM, and eMMC are all on a separate board. So basically, we can have "generational" upgrades simply by changing just one part (the SoC daughter board).I don't mind the waiting so much, but the question that's gnawing at me is: now that we've done all the hard work of designing and implementing the Pyra, how much effort will it take to create a Pyra 2.0? (Assume we use nearly identical case, screen, and inputs, and just upgrade the SOC/PCB.)
Oh yeah, and the saga of the tantarum capacitorsAll you missed is someone tantruming because "best buy" didn't give them a "handheld" they ordered from "circuit city" before it went under.Oh well, what did I miss here...?
Speaking of daughterboards, hey ED what's the chance that a future board could have embedded UFS instead of eMMC? I don't think the speed would be necessary, but I'm curious to see if it can be a possible future feature.
The moulds have already been made, by milling them from a relatively huge block of aluminium. I also did the wet sand casting of aluminium at school (I wasn't aware it was borosilicate sand, but that makes sense) and still have the junior hack saw handle I made using it.
I'm not sure how often these moulds will need to be recreated. They've been specially coated and hardened (or will be soon, I've lost track on that) to increase their robustness. If they do need to be recreated I suspect they'll get a new block and remill it from the original computer data. I'm not sure how often aluminium parts are casted that way any more - if you mill everything in a CNC mill you don't need a furnace on site, so long as you buy all the aluminium in pre-alloyed. I guess having the furnace on site in this day and age is a bit of a health-and-safely palaver you don't need if you can avoid it, and is probably more common in craft circles than industrial ones these days.
Edit: Re matzezu, I can't recall any farming type simulators on Dreamcast - all I can think of is 18 wheeler which was a truck driving arcade game. I doubt you'll find anything too in-depth on PS1 either - the games were a lot simpler back then. I think there was a farming simulator game on the 3DS though.
The moulds have already been made, by milling them from a relatively huge block of aluminium.
Hmm... I had thought that the molds were actually milled from steel. Currently not tempered so it is a touch easier to work with, but will be tempered when 'done'.
Hmm... I had thought that the molds were actually milled from steel. Currently not tempered so it is a touch easier to work with, but will be tempered when 'done'.
I absolutely love seeing the development process so transparently. Getting all this insight into the creating of a device to me is more valuable than having the device itself. Even if I never get it, my preorder money is not wasted, I've gotten my value already.
I do hope we're getting close though, it's been a really long time!