Grench
Forum Addict!
- Joined
- Oct 3, 2008
- Messages
- 6,629
How about one with:Ah well... no biggie then =D just slicing and dicing the keymat into pieces...Easiest thing in the world. get 2-3 spare keyboard. Then t hake a razor blade and cut the buttons. Swap them and that's it. No glue. Then go into /home/.pndXmodmap and search for "X" and "Z" and swap the X with Z and the Z with X. Then search for "slash" and "underscore" and swap them as well (the blue buttons).
I should have kept my old one which already had an problem with the dpad.
Thank you for info askarus =)
EDIT :
This picture might be in use for someone to simply visualize his ideas about the keyboardlayout discussed here
If you want me to I can generate a version with more or less buttons. ^^
http://imageshack.us/a/img801/3308/jbvy.png
The individual keys shrunk to 2/3 the front/back depth (rectangular instead of square).
Keys from the outside/under edge of the control pads removed.
Full row of keys on top with speakers in the top left & right corners.
Layout like this:
Normal
[SPEAKR] [Esc] [Sel] [Men] [ 7 ] [ 8 ] [ 9 ] [Pyr] [Srt] [ BS] [SPEAKR]
^ Joystick [ 4 ] [ 5 ] [ 6 ] Joystick Y
< + > [--..--] [ 1 ] [ 2 ] [ 3 ] [--..--] A + B
V Joystick [ * ] [ 0 ] [ + ] Joystick X
[ q ] [ w ] [ e ] [ r ] [ t ] [ y ] [ u ] [ i ] [ o ] [ p ]
[Sft][ a ] [ s ] [ d ] [ f ] [ g ] [ h ] [ j ] [ k ] [ l ] [RET]
[Ctr] [Alt] [ z ] [ x ] [ c ] [ v ] [ b ] [ n ] [ m ] [ . ] [Spc] [ Fn]
The 2/3 depth keys should allow for all 4 rows (3 low, 1 high) and the width should be defined by the screen width - minimal bezzels.
Small speakers in the base above the game pad controls.
I'm curious what it would look like.
Thanks!
Last edited by a moderator: