levi
Still fresh, damnit!
Shifting focus from the keyboard to the screen sounds almost as bad to me. Plus how does it work if you're not running X at the time?
What added width?With the added width, would it fit this way?
2
1 Y
A B
X
That button placement is a bit more awkward.Personally, I like ED's proposal more than that.
Putting a button below B is not a good idea because of accidental presses when reaching for any of the main buttons.Isn't he making it a bit wider?
That button placement is a bit more awkward.Personally, I like ED's proposal more than that.
If it was 5 buttons, you could have one smack right in the middle. :lol:
How about kind of like this? :unsure:
1 Y
A B
X 2
or Crazer
1 Y 2
A B
4 X 3
:lol:
Well, I think that's the best placement since it's less awkward looking. Accidental presses seems to hold true forPutting a button below B is not a good idea because of accidental presses when reaching for any of the main buttons.
I also like it. For my own use I would redefine the "Super" in the top row of buttons to be the dead_acute, but that would be trivial to do with an xmodmap in the .xinitrc or equivalent. Good job .Redesigned the Pyra layout on the first page.
To me, the most potentially awkward thing I can see in ED's design is the stretch you have to do to hit the button above A/left of Y. It's the furthest from the corner of all the buttons.Well, I think that's the best placement since it's less awkward looking. Accidental presses seems to hold true forPutting a button below B is not a good idea because of accidental presses when reaching for any of the main buttons.
all the bottom face buttons placements.
Hey,Redesigned the Pyra layout on the first page.
The thing is, I want to use the shoulder buttons for efficient typing. Not putting alt-gr on a shoulder button is a very bad idea because it will be the most important modifier key besides shift.Putting alt-gr on a shouldbutton is a very bad idea though, no games should ever use that button for anything but as a character modifier.
Thank you Antartica(and Askarus below).I also like it. For my own use I would redefine the "Super" in the top row of buttons to be the dead_acute, but that would be trivial to do with an xmodmap in the .xinitrc or equivalent. Good job .Redesigned the Pyra layout on the first page.
If I'm understanding here, you want to move F11 and F12 to (Z) and (Y)? I remember you said you use the plus and minus keys often for ebook scaling as well as F11 for other work. I don't see why you can't if that's your preference.Hey,Redesigned the Pyra layout on the first page.
I also like it.
One request:
Is there a way to place FN keys on the "Z" and "Y" button that are not needed in pairs.
You know, I want to cut and swap them and having Brightness not besides each other isn't that nice.
Also I wouldn't like the Sym Key on the Shoulder button.
It's bad for gaming, especially PC games that don't support Alt and Sym as an input key.
You would have to code that manually then.