Typing too fast again?@Exophase -
couldn't load main module (2)
Unhandled exception: page fault on read access to 0x0000011d in 32-bit code (0x40e93a7c).
Register dump:
ARM User Mode
Pc:40e93a7c Sp:4125fb90 Lr:40dcf4a0 Cpsr:a0000010(N-C-)
r0:00000041 r1:00000005 r2:ffffffff r3:ffffffff
r4:ffffffff r5:40f61aa0 r6:00000041 r7:00000005
r8:4107de18 r9:00004944 r10:00004478 Fp:4125fcc8 Ip:405105cc
Stack dump:
0x4125fb90: 00004478 ffffffff 00000005 40e93a3c
0x4125fba0: 00000005 40f61aa0 4125fbf0 40dcf4a0
0x4125fbb0: 41126ee4 40dc0000 00000041 00000041
0x4125fbc0: 40dcf360 40f61aa0 41126de8 4125fbf0
0x4125fbd0: 4125fc34 40d93264 410f60f8 00000005
0x4125fbe0: 40f61aa0 00000af0 4125fc10 40dc15b0
Backtrace:
=>0 0x40e93a7c (0x4125fcc8)
1 0x40dcf4a0 (0x4125fcc8)
0x40e93a7c:
ldr r3, [r6, #220]
Modules:
Module Address Debug info Name (29 modules)
PE 400d0000-400d4000 Deferred version
PE 40480000-40484000 Deferred ntdll
PE 40a50000-40bec000 Deferred kernel32
PE 41270000-412ab000 Deferred user32
PE 413a0000-413a7000 Deferred gdi32
PE 414a0000-414a4000 Deferred advapi32
PE 41500000-41504000 Deferred imm32
PE 41540000-41544000 Deferred msvcrt
PE 415c0000-41636000 Deferred winmm
PE 41690000-41698000 Deferred ole32
PE 41780000-41784000 Deferred rpcrt4
PE 41800000-41809000 Deferred msacm32
PE 41830000-4198e000 Deferred shell32
PE 41a50000-41a58000 Deferred shlwapi
PE 41ab0000-41b48000 Deferred comdlg32
PE 41ba0000-41bcf000 Deferred comctl32
PE 41c80000-41c8a000 Deferred winspool
PE 41dc0000-41dc4000 Deferred winex11
PE 420b0000-420b4000 Deferred uxtheme
PE 42620000-42624000 Deferred psapi
PE 42800000-42804000 Deferred ddraw
PE 42870000-42874000 Deferred wined3d
PE 429b0000-429b4000 Deferred opengl32
PE 42be0000-42be4000 Deferred dsound
PE 42c20000-42c24000 Deferred mmdevapi
PE 42c60000-42c68000 Deferred oleaut32
PE 42d50000-42d53000 Deferred winealsa
PE 45230000-45233000 Deferred tapi32
PE 45a80000-45a84000 Deferred dbghelp
Threads:
process tid prio (all id:s are in hex)
00000008 (D) Z:\mnt\utmp\starcraft\libscr_sa_arm.exe
00000025 2
00000024 0
00000023 15
00000022 0
00000021 1
00000009 0 <==
0000000e services.exe
0000001c 0
0000001b 0
00000014 0
00000010 0
0000000f 0
00000012 winedevice.exe
00000018 0
00000017 0
00000013 0
00000019 plugplay.exe
0000001e 0
0000001d 0
0000001a 0
0000001f explorer.exe
00000020 0
System information:
Wine build: wine-1.7.13-15-g7349586
Platform: arm
Host system: Linux
Host version: 3.2.53
It has several advantages. First one is debugging, it just makes debugging a lot easier by compiling back to x86. This allows to do work in small increments by combining original asm code pieces with recompiled C, which allows isolating recompiler bugs rather quickly. Another is convenience and perhaps performance, you get things like ARM calling conventions taken care of by the C compiler, it also makes use of all ARM registers (with direct conversion you'd have half of them unused as IA32 only has 8), cortex-a8 dual issuing and so on. C compiler warnings are also helpful and often point to recompiler bugs.btw, why is it necessary to go to C first (why not go from x86 asm -> arm asm)??
Do you have full pndrun*.out?I had a crash, mission 1 Protoss campaign. 1GHz, I was sending my group at south. Brightness and gamespeed to max. Seems i attack-clicked in the fog, but can't really tell what triggered the bug.
Again this is lots of manual work, not "just" (which is still a lot of work) changing some code in the source file and compile.Max Payne please
Seriously ShenMue, stop issuing requests when Notaz has been very clear this is time consuming and not easy.Max Payne please
FREE BIRD!Seriously ShenMue, stop issuing requests when Notaz has been very clear this is time consuming and not easy.Max Payne please
No that's just my age kicking in.Typing too fast again?@Exophase -
Aww come on! You know I'm not serious. ChillSeriously ShenMue, stop issuing requests when Notaz has been very clear this is time consuming and not easy.Max Payne please
Ugh... yeah this didn't come accross as a joke.Max Payne please
I've got myself this one at the release of StarCraft 2 when it was still cheaper:He, actually, I just looked and you can buy the game in Germany for 3,90 EUR online
http://www.gameliebe.com/starcraft-broodwar-download-online-kaufen.html
That's simply a key for StarCraft + Broodwar on battle.net, so yay, pretty neat price
I can't remember with SC1 pretty sure you can't. In SC2 you still have to right-click the repair icon to activate autorepair, it's not automatically enabledMy scvs don't do anything unless you tell them... maybe I'm just getting confused with SC2