I dont know wich Star Craft i have, but i got the Game on the CD of a Video Game Magazin..
Would the normal Star Craft also work??
Would the normal Star Craft also work??
Broodwar is awesome, believe me.I dont know wich Star Craft i have, but i got the Game on the CD of a Video Game Magazin..
Would the normal Star Craft also work??
install it under windows, patch it to the last level of patch. then follow the procedure notaz gave us allI dont know wich Star Craft i have, but i got the Game on the CD of a Video Game Magazin..
Would the normal Star Craft also work??
I second this. Starcraft is great, but Broodwar is amaze! A proper upgrade.Broodwar is awesome, believe me.
The normal Starcraft lacks a lot of cool stuff.
Some of my favourite units are from Broodwar.
Yeah, sry, i play BroodWar since 1998 so it's like a second nature.OK I see the crash in first protoss mission. it would have helped if you mentioned it was expansion one, was trying original first.Had a crash at approx. the same place:
I installed Starcraft/Broodwar and the 1.16.1 patch all with Wine on my x86 desktop for this Pandora install.. so there is a windows-less solution available.install it under windows, patch it to the last level of patch. then follow the procedure notaz gave us all
But this work very well on Qemu for Pandoracommand and conquer series might be a good candidate for future compiled projects being 2d.
The main problem with this method is that it is a lot of work for each game. So unlike an emulator or a compatibility layer, this is not something that is coded once and then works for all games of that platform, it is something that has to be done completely from scratch for each game, and there's no way to tell in advance how difficult it will be and if you will even manage to make it work.Although this isn't related specifically to Star-craft, I was wondering if this method could be applied to other 2D/Isometric RTS games from that era like "Majesty Kingdom Sim".
And if so, how much of an advantage in terms of performance does this method have over Qemu or Dos-box? Could this method allow for playable early 3D games without sources released like Elder-scrolls 1/2 aswell? Or is this really just suited to 2D graphics?
Nobody said, that wine doesn't work on the pandora... However the x86 wine still don't run and that is, what most of the people mean, when they speak about "wine". It is well known, that a ARM port of wine exists and is useful e.g. to port open source windows application.Most impressive. I love how former given rules like "WINE can not run onto Pandora" or in this case "No source, no port!" are proven wrong, the Pandora can do miracles somehow. OK, notaz can do miracles but we knwe this already.
Now the obvious question: HOW does SC plays on Pandora? Is it even good playable onto an Handheld? I have these korean "300 actions per minute" SC cracks in mind somehow. ^^"
I get a crash when trying to connect a game running on the PC, When trying to start a game on the Pandora the game claims every custom map is invalid so I can't create a game.This is the most exciting release for me yet! Thanks a lot notaz! Just for fun I tried to join a LAN session I created on my home pc. Was able to join the lobby and chat, but when I tried to start the game on the host pc, the pandora dropped out immediately. Anyone managed to play a network game yet?