Big CANNONWell done indeed. That's not an easy score to get
What was your main weapon?
I see thanks for the info.How the framebuffer context works in Spacerocks is that it renders the game on framebuffer, while keeping fullscreen X11 window on background catching all input / and prevent display fighting.
Most likely
A ) You opened 2 spacerocks
B ) Something opened over this window somehow
C ) You managed to switch desktops and the window spawned on wrong desktop.
D ) Taskbar has some special property? (Always on top etc?)
All of these cases, would cause flicker.
I need to research, if there is way to enforce better for the window always be on top.
(even though the current system using _NET_WM_FULLSCREEN should enforce this on obeying WMs, maybe setting override_redirect which would skip window manager would make it more bullet proof).
Hmm, does that mean that if I play it with wifi off I can just start it another time with wifi on and quit it immediately, and it'll upload my high score then?Levi, yes, it only uploads the top score if it's better than the last one uploaded.
Thanks! Will replace in first post Also sorry for the typoNew Video with the Newer Version in better Qual
Hope the Sound is better too,i rekognized no Soundlag this Time ^_^
Edit: You can replace your first Post Vid with this better one and i am
ingoreis(not ignoreis)
All the weapons have several levels. That puny beam gets bigger...^ nice vid! I hope this is not the spaceship we would use to defend our earth from asteroids especially with that short laser beam like someone's tongue licking those rocks
Sounds like an idea I've had quite a long time regarding spherical gradient time distortions in synchronous multiplayer games. Never implemented this but it's a nice ideaI had a lunatic idea about the space backgrounds, if there is some nebula or something in the background,
driving over that area might slow down the ship, rocks and bullets... maybe like refraction...
I know you won't do this but wanted to mention the idea
Yes.Hmm, does that mean that if I play it with wifi off I can just start it another time with wifi on and quit it immediately, and it'll upload my high score then?
I need to do this for BeebEm too (hide the mouse pointer). It's easy to do, I'm just lazy to make another release I guessThe mouse cursor can be easily hidden when in x11 window. I think it could be done for next release as it has no function.
Btw, I took the highscore again
Sounds interesting, would that allow your local time to slow down and speed up in a certain area, such that when you get out again you would be back in sync with everyone else? Not sure if that corresponds to any real phenomenon in general relativity, I'm guessing not.Sounds like an idea I've had quite a long time regarding spherical gradient time distortions in synchronous multiplayer games. Never implemented this but it's a nice idea