@ANDROID
I do agree that Sony's software sales where low in comparison to hardware sales, but I personally feel that was due to just standard ports of PS2 games. Almost everything released on the DS was original ideas and concepts. Many games that could only be played on the DS is what made that system a success over everyone else, including the PS2 at the time. I feel most people bought a PSP as a all-in-one device, until they realized everything they already had did music and movies better than PSP. The one thing it had over all the other devices at the time was games, but that saw very few original ideas and concepts brought to the market(patapon and locoroco being some of the few exeptions)
You are right in saying my friends where in the minority, but I think they represent a good group on the whole. They didn't want to pay 30-40 dollars for the same games they could buy used or new for the PS2 and play on a big screen TV. Most of the games pirated on the PSP are games I don't think anyone would have bought anyways, so piracy is a non issue. The PSP was a very nice system, but didn't become great until CFW was added as it improved on many short comings of the actual system(many of which where Sony caused problems).
In the last few years, many triple AAA titles on 360, Wii, and PS3 have been leaked early, and these games still sale very well and push system sales after official release. Piracy on the PSP was just one of many problems that held that system back, but I will never believe that was the only reason why it failed. I think that is just Sony putting a spin on their own poor ideas and execution, instead of saying we fucked up and did dumb shit over the life of the PSP. It is just easy to say we lost out due to piracy, I just don't see it.
Where Sony really could have had great sales was in the digital download area, and that was just a joke for the whole life of the PSP, and Sony knows it. The vita has proper digital downloads out of the gate, and the physical copies cost more than the digital, the way it should have been 6 years ago. It took them almost 4 years just to be able to download straight from PSN to PSP(and not use the PS# as the middle man), WTF was that about? They had also had a perfect system in place to run PS1 games, and they released next to nothing from their classic library for download over the first half of it's life cycle.
Like I said, piracy was just one small reason piece of a HUGE puzzle of poorly implimented ideas, and lack of overall support from Sony and 3rd parties.
Chris