ptitSeb
Serial Porter
Here is RVGL, a cross-platform remake of Re-Volt using OpenGL, OpenAL, SDL2 and Enet.
The games need data files from the PC Version of the game. Launch the PND 1 time to create the apddata folder, then copy all the folder of a regular installation to appdata/rvgl. At first launch, the script will automaticaly adjust the installation (mass renaming to lower case if needed, adding a few custom files).
Here is a video of the gameplay on the Pandora from Ingoreis
The game is fullspeed on Gigahertz model (like 20fps+). On other model, go to Option|Video|Config menu to reduce some details (like Reflection and Shadows for example).
The default keymap is adapted to the Pandora, but can be changed at will.
Also, Nub can be activated as joystick by editing left_nub (or right_nub) and putting "absolute" inside (but for now, you willnot be able to compine both nubs as they are seen as separate joystick).
I tested Local LAN, with a Windows version (of rvgl) and it worked. But I had to create the game with the Pandora, and joined on the Windows. While the oposite do works, my Windows version was loading the level much faster than the Pandora, and didn't waited enough...
If you want musics, you need to rip the Audio tracks of your CD and copy the files named "track02.XXX" to "track15.XXX" inside appdata/rvgl/redbook (XXX can be wav, mp3, ogg or flac).
History log
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Build 11
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RVGL is featured on Pandoralive: http://pandoralive.info/?p=5485
The games need data files from the PC Version of the game. Launch the PND 1 time to create the apddata folder, then copy all the folder of a regular installation to appdata/rvgl. At first launch, the script will automaticaly adjust the installation (mass renaming to lower case if needed, adding a few custom files).
Here is a video of the gameplay on the Pandora from Ingoreis
The game is fullspeed on Gigahertz model (like 20fps+). On other model, go to Option|Video|Config menu to reduce some details (like Reflection and Shadows for example).
The default keymap is adapted to the Pandora, but can be changed at will.
Also, Nub can be activated as joystick by editing left_nub (or right_nub) and putting "absolute" inside (but for now, you willnot be able to compine both nubs as they are seen as separate joystick).
I tested Local LAN, with a Windows version (of rvgl) and it worked. But I had to create the game with the Pandora, and joined on the Windows. While the oposite do works, my Windows version was loading the level much faster than the Pandora, and didn't waited enough...
If you want musics, you need to rip the Audio tracks of your CD and copy the files named "track02.XXX" to "track15.XXX" inside appdata/rvgl/redbook (XXX can be wav, mp3, ogg or flac).
History log
=========
Build 11
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- Updated the download data script (use 7z now)
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- New build, with latest sources
- Updated libs
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- Updated the download data script (less fancy but it works)
- New build, with latest sources
- DC tracks and cars should now be available, along with some fixes and improvements
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- Updated URL for the download data script
- New build
- Updated libs
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- New build
- Updated libs
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- Update code from Huki to build 0505
- Update code for RV_House. Ttested working (in parameter, set rvgl.exe path to "." or "/mnt/utmp/rvgl")
- Added optional download of the datas
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- Update code from Huki (better deadzone for nub/joystick, refactored graphic code...)
- Include rv_house (untested).
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- New multiplayer code from Huki
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- Anti-tearing hack
- Nub are configurable as joystick with config files
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- Compatible with SGX Driver v4.04+
- Hacked SDL2 with some Gamma support.
- Better Networking code (fix from Huki himself )
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- Initial build
- Adapted default keymap to Pandora
RVGL is featured on Pandoralive: http://pandoralive.info/?p=5485
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