u9i
Call me Uni
Hi traylorpark, as promised on twitter i'll elaborate a little on my "seeing what opponent does+more diff in 1x/2x/3x actions."
First of all, the camera solution you guys have is great. Works really well. By "seeing opponent" i mean to see their moves while they happen. Maybe the camera could quickly pan to the moving unit. But that could also break the flow of the game making it feel less real-time. It is just something i noticed while playing. For the most part, i had some thoughts on what the opponent was doing, and every now and then i would look over and check.
As for the 1x/2x/3x actions. What i mean is that i think it is not clear enough what the opponent did. I mean the difference in the animations from a 1x shot to a 2x shot to a 3x shot is too subtle. That could be fixed as easily as just writing 2x or 3x ontop when the animation is played.
Another thing i noticed. The health text is white making it difficult to see when over sand and such.
This sounds like a lot of comments and criticism. Don't get me wrong. I absolutely love this game, the graphics, the mechanics. And definitely also the camera. My comments above are really very minor things that came up while playing.
I'm really looking forward to trying this against someone
/Uni
EDIT: Btw, i understand your desktop-build comments, and to some extent i also agree. But the desktop option was included so that people could get their game to as many people as possible, since not everyone has every handheld. It was in the spirit of cross-platform cross-community that they are allowed.
First of all, the camera solution you guys have is great. Works really well. By "seeing opponent" i mean to see their moves while they happen. Maybe the camera could quickly pan to the moving unit. But that could also break the flow of the game making it feel less real-time. It is just something i noticed while playing. For the most part, i had some thoughts on what the opponent was doing, and every now and then i would look over and check.
As for the 1x/2x/3x actions. What i mean is that i think it is not clear enough what the opponent did. I mean the difference in the animations from a 1x shot to a 2x shot to a 3x shot is too subtle. That could be fixed as easily as just writing 2x or 3x ontop when the animation is played.
Another thing i noticed. The health text is white making it difficult to see when over sand and such.
This sounds like a lot of comments and criticism. Don't get me wrong. I absolutely love this game, the graphics, the mechanics. And definitely also the camera. My comments above are really very minor things that came up while playing.
I'm really looking forward to trying this against someone
/Uni
EDIT: Btw, i understand your desktop-build comments, and to some extent i also agree. But the desktop option was included so that people could get their game to as many people as possible, since not everyone has every handheld. It was in the spirit of cross-platform cross-community that they are allowed.