I haven't tried much the GUI. But may be the problem is because activating Joystick, I have to deactivate mouse button, and the "Enter" key is not enough to validate? Just a wild guess (because I have this problem on RtCW when activating Joystick, some rare function are only selectable with a click, not "Enter", and I'm working on it).I tried it. A few artifacts here and there, but very playable. I am terrible with the nubs, etc. but then again I'm not that good. I did have a problem that when I went into multiplayer, I accidentally set servers to favorites and couldn't get it off that. I finally plugged in my USB hub and used my keyboard and mouse and was able to get it changed to Internet. Very strange, I got the clicks as if it was changing, but it stayed on favorites. I saw one post via google where another OA user had that problem some time ago.
Nothing special is needed to run it.. corrupted download?This does not work for me. how do i start the game up/
As TrashyMG wrote, nothing special is needed.This does not work for me. how do i start the game up/
Yes, both nubs are usable. For now, Right Nub is Aiming, Left nub is movement. I may give the ability to inverse that in the future, if there is some demand for it.So, I assume the 2nd build supports the left nub for aiming or movement? If so, Nice Job on accomplishing that. I picked up my Pandora again just for this!
Oh, strange. I though I tested it with beta driver (to avoid artefacs). I'll take a look this week.Hi,
Merci ptitSeb, but Open Arena doesn't work for me
I'm running the latest Super Zaxxon release on a Rebirth Pandora, with Notaz's beta SGX drivers (version 4.08.00.02...)
SDL using driver "x11"
Initializing OpenGL display
Estimated display aspect: 1.667
...setting mode 11: 800 480
Using 8/8/8 Color bits, 24 depth, 8 stencil display.
WSEGL_InitialiseDisplay: DRI2OpenConnection failed
Available modes: '800x480'
GL_RENDERER: (null)
----- Client Shutdown (Client fatal crashed: Q_strncpyz: NULL src) -----
RE_Shutdown( 1 )
-----------------------
Q_strncpyz: NULL src
I guess it has something to do with framebuffer mode...
Bye and thanks,
Magic Sam
I don't believe that was one of the recommended SGX Drivers.. have you tried the recommended "4.03.00.02" Beta driver?I'm running the latest Super Zaxxon release on a Rebirth Pandora, with Notaz's beta SGX drivers (version 4.08.00.02...)
That's what I thought.Mmm for multiplayer, not toggle crouch is better !
I want to avoid that. And even if I had one, it woon't be on the GUI anyway.How about a toggle to toggle the toggle crouch?
I didn't understood your question.Is it possible to pass commands to Id stuff from outside the app ?