-- TESTING IN XFCE
-- Time Battery Prediction Activity/Remark
-- 20120328-0130 93% 40:30 Audacious MP3 playback in XFCE + sound through headphones + lid closed
-- 20120328-1540 85% 165:27 Awake from Standby in XFCE
-- 20120328-1600 84% 169:16 Resume from low power mode, GNOME Terminal open and idle in XFCE, going into low power
-- 20120328-1949 82% 120:16 Resume from low power mode in XFCE
-- 20120328-2039 81% 147:09 Resume from standby in XFCE
-- 20120328-2225 80% 145:09 Resume from low power mode in XFCE
-- 20120329-0005 77% 140:09 Resume from low power mode in XFCE
-- 20120329-1214 70% 127:46 Resume from low power mode in XFCE
-- 20120330-0045 65% 12:22 Playing "Color Lines" in XFCE, turn based game, idle, closing lid to low power mode
-- 20120330-1550 56% 09:30 Resume from low power mode in XFCE, play for about 10 seconds, quit, long enough that the prediction already factored in that use.
-- 20120330-1555 56% 17:19 Idle on XFCE Desktop
-- 20120330-1602 ??% ??:?? Playing "Frogatto" in XFCE, game busy (not paused), closing lid, opening, see fullscreen CLI for about 0.25 secs, than game screen, but frozen, trying all kind of keystrokes, no reaction, assuming total system freeze, hard reset.
-- 20120330-1621 55% ??:?? Playing "Giana's Return" in XFCE (app required 600mhz and I granted it to it), game busy not paused (150secs remaining level time), closing lid
-- 20120330-1628 54% 08:18 Resumed. Game counter reached 0 secs meanwhile, character died, its sprite is in the process of falling off the screen (jump n run animation style), very slowly (about 1-2px per second) when I open the lid, but after 2-3 seconds the normal CPU operation seems to continue, and the sprite fell of very smoothly (normal).
-- 20120330-1628 54% 16:37 Idle on XFCE Desktop
-- 20120330-1628 54% ??:?? Playing "Giana's Return" in XFCE (at 600mhz), pausing game, closing lid
-- 20120330-2032 51% 11:09 Resuming, "Giana's return" runs slow for about 20secs, then normal again, quitting
-- 20120330-2038 51% 15:45 Idle on XFCE Desktop
-- TESTING IN MINI MENU
-- Time Battery Activity/Remark
-- 20120401-0200 63% Idle in MiniMenu, closing lid
-- 20120401-0915 53% Resume from low power mode in MiniMenu
-- 20120401-1027 50% Idle in MiniMenu, closing lid
-- 20120401-1637 42% Resume from low power mode in MiniMenu
-- Charging.
-- 20120401-2209 99% Playing "Transdimensional Hellspider", pausing game, closing lid
-- 20120402-1144 65% Resume, "Transdimensional Hellspider" immediately fully responsive
-- Irrelevant events.
-- 20120403-0245 60% Playing "GTA" in "PCSX" at 700 Mhz, pausing game through PS1 menu, PCSX overlay shows 23% CPU usage, closing lid.
-- 20120403-1045 35% Resuming, "GTA" immediately responsive, game in main menu or demo mode, sliding power button to standby
-- 20120404-0025 27% Resuming, "GTA" plays at low FPS, back to normal after about 20secs
-- Device off.
-- 20120404-0142 26% Playing "GTA" in "PCSX" at 700 Mhz, pausing emulation, sliding power button to standby
-- 20120404-1528 18-17% Resume, continuing emulation, "GTA" plays at low FPS, back to normal after about 20secs
-- CALCULATIONS FOR STANDBY --
-- Prediction at 85% batt is 165:27, for 100% this means what runtime?
165.5/0.85:194.706
-- Prediction at 81% batt is 147:09, for 100% this means what runtime?
147.15/0.81:181.667
-- Real measured batt loss while standby for 14 hours is 8%, for 100% this means what runtime?
14/0.08:175.000
-- But as the percentage is given without decimal points, it varies between
14/0.07:200.000
14/0.09:155.556
-- The truth will be somewhere here:
(194.71+181.67+175.00)/3:183.793
-- Lets say between 160-200 hours standby runtime
-- Some more calculations, also prove the range 160-200h. Format:
--- Name of the activity
--- Prediction in hours / current percentage = Predicted runtime for 100%
--- Runtime in hours / percentage drop = Calculated runtime for 100%
--- Percentage drop / runtime in hours = Percentage drop per hour
--Standby with "GNOME Terminal" in XFCE
120.25/0.82:146.646
3.85/0.02:192.500
1/#:0.005
--Standby with XFCE idle
145.15/0.80:181.438
1.75/0.01:175.000
1/#:0.006
--Standby with XFCE idle
140.09/0.77:181.935
1.70/0.03:56.667
1/#:0.018--Measured drop seems far off. Why? Possibly it was in LowPowerMode and not StandBy?
--Standby in idle XFCE
127.75/0.70:182.500
12.15/0.07:173.571
1/#:0.006
--Standby with "Color Lines" turn based idle game in XFCE
9.5/0.56:16.964-- Low runtime prediction, as this already factored in some secs of app usage after wakeup
15/0.09:166.667
1/#:0.006
-- Standby with "PCSX" emulating "GTA" in main menu
-- No prediction in MiniMenu
13.7/0.08:171.250
#/1:171.250
-- Standby with "PCSX" with paused emulation of "GTA"
-- No prediction in MiniMenu
13.75/0.088:156.250
#/1:156.250
-- SUMMARY FOR STANDBY:
-- Runtime: ~ 180 (160-200) hours.
-- Drop per hour: 0.5 - 0.625 %.
100/160:0.625-- min
100/180:0.556-- avg
100/200:0.500-- max
-- CALCULATIONS FOR LOW POWER MODE --
--- Name of the activity
--- Runtime in hours / percentage drop = Calculated runtime for 100%
--- Percentage drop / runtime in hours = Percentage drop per hour
-- MiniMenu idle
7.25/0.10:72.500
1/#:0.014
-- MiniMenu idle
6.15/0.08:76.875
1/#:0.013
-- "Transdimensional Hellspider" paused
12.7/(0.99-0.65):37.353
(0.99-0.65)/12.7:0.027
-- Ingame paused "GTA" in "PCSX" at 700 Mhz (used: 23%)
8/0.25:32.000
1/#:0.031
-- SUMMARY FOR LOW POWER MODE:
-- Runtime: ~ 45 (30-75) hours.
-- Drop per hour: 1.3 - 3.3 %.
100/30:3.333-- app, WiFi
100/45:2.222-- quite idle app, no WiFi
100/75:1.333-- no Screen, no WiFi, idle system
-- OBSERVATION FROM OTHER PANDORA USERS
-- EvilDragon claims standby consumes 10% battery per 24h
24*10:240.000-- Means total runtime of X hours
100/240:0.417-- Means drop of X %/h
--My observations showed a total runtime between 160-200 h.
-- Assuming 180h total runtime, this means a drop of X %/h
100/180:0.556
-- WizardStan: Under the new kernel, idle with wifi and screen off sees a drop of about 2% per hour, full suspend sees a drop of about 0.5% per hour: approximately 4 times the battery life when suspended than when simply idle.
100/2:50.000
100/0.5:200.000