For those who do not know how to manually mount a pnd and edit the file, I appended the modified start-script. This must be copied to the appdata-folder of SuperGeometryDust. You must know or find out where that is on your Pandora and change the path to something like:
<your_appdata_folder>/SuperGeometryDust-23703/
However there is a small flaw about this fix: If the pnd is being updated and the start-script is being changed in more than the above fix, then still your manually copied script will be launched, which misses the new changes. So remember to delete the script out of the appdata-folder once the pnd is being fixed.
Blah, I'm not allowed to append a script. So here is the content:
Open a terminal, change path to the appdatafolder of SGD, run "touch run_game.sh" and "mousepade run_game.sh", copy the above into the mousepad-editor, save the file and finally run "chmod +x run_game.sh".
<your_appdata_folder>/SuperGeometryDust-23703/
However there is a small flaw about this fix: If the pnd is being updated and the start-script is being changed in more than the above fix, then still your manually copied script will be launched, which misses the new changes. So remember to delete the script out of the appdata-folder once the pnd is being fixed.
Blah, I'm not allowed to append a script. So here is the content:
Code:
NUB0=`cat /proc/pandora/nub0/mode`
NUB1=`cat /proc/pandora/nub1/mode`
echo "absolute" > /proc/pandora/nub0/mode
echo "absolute" > /proc/pandora/nub1/mode
sleep 1s
./SuperGeometryDust
echo $NUB0 > /proc/pandora/nub0/mode
echo $NUB1 > /proc/pandora/nub1/mode
Open a terminal, change path to the appdatafolder of SGD, run "touch run_game.sh" and "mousepade run_game.sh", copy the above into the mousepad-editor, save the file and finally run "chmod +x run_game.sh".
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