Deepak Gupta
Still Fresh
You should try these PPSSPP games.
techshali.com/best-ppsspp-games/
They are really good.
techshali.com/best-ppsspp-games/
They are really good.
No problem.It happens in several games I tested. And checking on PPSSPP forums it seems to be fixed on newer versions.
@DrasticNerd, thanks for sharing the workaround.
Yes, it is as though PPSSPP is unable to create a new save file. But if the save file for the game already exists then PPSSPP has no problem loading/overwriting that save.No idea about that save creating issue. If, once created, the save is accessible, then, I really don't know, it's not an access issue, very strange.
Thanks ptitSeb. I hope you succeed.I'll check if I can update the PND. But it has been a long time, I'm pretty sure getting a Pandora port will not be easy.
OMG so much Time fpr this Port...many many Thank Yous again(it was like 6h of build time, plus 1h of fixed stuff to get the SDL1 backend running).
bool free_disk_space(const std::string &dir, uint64_t &space) {
#ifdef _WIN32
const std::wstring w32path = ConvertUTF8ToWString(dir);
ULARGE_INTEGER free;
if (GetDiskFreeSpaceExW(w32path.c_str(), &free, nullptr, nullptr)) {
space = free.QuadPart;
return true;
}
#else
struct statvfs diskstat;
int res = statvfs(dir.c_str(), &diskstat);
if (res == 0) {
#ifndef __ANDROID__
if (diskstat.f_flag & ST_RDONLY) {
space = 0;
return true;
}
#endif
space = (uint64_t)diskstat.f_bavail * (uint64_t)diskstat.f_frsize;
return true;
}
#endif
#ifndef __ANDROID__
#if !defined(__ANDROID__) && !defined(PANDORA)