Thanks so much for all your work PtitSeb!New build on the repo. Build 25 has a fixe for PowerVR with color testing. That fixes some old bugs (like missing texture in Disidia 012 or transparent bikes in MotoGP, probably a lot's of other).
Build 25
----------
- In sync with git sources
- fixes for PowerVR, enjoy more compatibility.
Oh? Strange, I have sound and haven't any problem loading. It blink a bit, but it's not messed up (frameskip at 5 and no Framebuffer).Dssidia works much better now .
If I enable Sound the Load menu might be messed up and I have to restart the game.
No problems without sound.
No, not really. I always test Ridge Racer 2, and it's still the same speed. I have fixed the CPU speed to 222MHz, have you tried playing with this option?Thanks so much for all your work PtitSeb!New build on the repo. Build 25 has a fixe for PowerVR with color testing. That fixes some old bugs (like missing texture in Disidia 012 or transparent bikes in MotoGP, probably a lot's of other).
Build 25
----------
- In sync with git sources
- fixes for PowerVR, enjoy more compatibility.
I've noticed that the games I run are slower since the last two updates, did you notice that too?... though the videos are faster now.
Could be a memory issue?Dangan Ronpa crashes the emulator within a few seconds of booting, but it seems to work on Android and PC (version 0.8.1 at least).
How does ridge racer 2 runs on the 1Ghz at stock speed and drivers ?Oh? Strange, I have sound and haven't any problem loading. It blink a bit, but it's not messed up (frameskip at 5 and no Framebuffer).Dssidia works much better now .
If I enable Sound the Load menu might be messed up and I have to restart the game.
No problems without sound.
No, not really. I always test Ridge Racer 2, and it's still the same speed. I have fixed the CPU speed to 222MHz, have you tried playing with this option?Thanks so much for all your work PtitSeb!New build on the repo. Build 25 has a fixe for PowerVR with color testing. That fixes some old bugs (like missing texture in Disidia 012 or transparent bikes in MotoGP, probably a lot's of other).
Build 25
----------
- In sync with git sources
- fixes for PowerVR, enjoy more compatibility.
I've noticed that the games I run are slower since the last two updates, did you notice that too?... though the videos are faster now.
Memory issue as in not enough RAM? I'm running a 1GHz model with 512MB RAM, I'd think that would be enough... plus it does actually boot, it just crashes after the first "developed by" screen. Also, I probably should have specified this before, but this is the "PSP the Best" version of the game. I get the same problem with both the original and English patched ISO.Could be a memory issue?Dangan Ronpa crashes the emulator within a few seconds of booting, but it seems to work on Android and PC (version 0.8.1 at least).
Forget what I said, I actually think it's faster on Valkiria chronicles 2.Oh? Strange, I have sound and haven't any problem loading. It blink a bit, but it's not messed up (frameskip at 5 and no Framebuffer).Dssidia works much better now .
If I enable Sound the Load menu might be messed up and I have to restart the game.
No problems without sound.
No, not really. I always test Ridge Racer 2, and it's still the same speed. I have fixed the CPU speed to 222MHz, have you tried playing with this option?Thanks so much for all your work PtitSeb!New build on the repo. Build 25 has a fixe for PowerVR with color testing. That fixes some old bugs (like missing texture in Disidia 012 or transparent bikes in MotoGP, probably a lot's of other).
Build 25
----------
- In sync with git sources
- fixes for PowerVR, enjoy more compatibility.
I've noticed that the games I run are slower since the last two updates, did you notice that too?... though the videos are faster now.
No, don't worry about it.. the message just appears and disappears so it doesn't disturb gameplay. GPU use will probably get better in future versions? which should fix this...The "per games" is planned by the official PSSPP Team.
For the Hardware transform, I don't know why it crash, but I can try to mask the warning?
Yes, every version fixes things, so the Hardware transform will become more and more stable...No, don't worry about it.. the message just appears and disappears so it doesn't disturb gameplay. GPU use will probably get better in future versions? which should fix this...The "per games" is planned by the official PSSPP Team.
For the Hardware transform, I don't know why it crash, but I can try to mask the warning?
According to the official PPSSPP website, this heavily depends on the driver. So it might be choosing a different SGX driver helps here.Well, I'm still looking for the "Hardware Transform" error to go away.