ptitSeb
Serial Porter
I'm currently working on one. I try a last tweak first. I will hopefully update PPSSPP today anyway
Thanks Seb!New release on the repo.
I added an experiemental option to reduce Texture Size, at the same menu where you can enhance texture (2nd page of Graphics Settings). It's a dirty hack for now, no bilinear filtering, ugly texture. The aim is to see if yes or no texture fillrate is a limiting factor on the Pandora. From a quick test session I've done (RidgeRace2, MotoGP, Tales of Eternia), it desn't seems so, so I'm not sure it's worth maintaining this option, but may be they are some game that benefit from it...
Other than this option, PPSSPP as been upgrade to later source code from git. Theer have been some optimisation in the Vertex Shader generator, I think there are some side effects regarding lightning on certain games.
Build 20
----------
- In sync with current git repository
- Added an option to reduce Texture sized (doesn't seems to improve things)
Thanks Seb!New release on the repo.
I added an experiemental option to reduce Texture Size, at the same menu where you can enhance texture (2nd page of Graphics Settings). It's a dirty hack for now, no bilinear filtering, ugly texture. The aim is to see if yes or no texture fillrate is a limiting factor on the Pandora. From a quick test session I've done (RidgeRace2, MotoGP, Tales of Eternia), it desn't seems so, so I'm not sure it's worth maintaining this option, but may be they are some game that benefit from it...
Other than this option, PPSSPP as been upgrade to later source code from git. Theer have been some optimisation in the Vertex Shader generator, I think there are some side effects regarding lightning on certain games.
Build 20
----------
- In sync with current git repository
- Added an option to reduce Texture sized (doesn't seems to improve things)
Happy to report that Valkyria Profiles 2 runs close to full speed with sound... I do have a couple of graphical glitches and I'm missing the videos (that last one is supposed to be fixed in future version of PPSSPP right?)
1.1 Ghz - Alpha Hack + Hardware transform + Framskip on auto. I removed pretty much all other options and left the sound on.Thanks Seb!New release on the repo.
I added an experiemental option to reduce Texture Size, at the same menu where you can enhance texture (2nd page of Graphics Settings). It's a dirty hack for now, no bilinear filtering, ugly texture. The aim is to see if yes or no texture fillrate is a limiting factor on the Pandora. From a quick test session I've done (RidgeRace2, MotoGP, Tales of Eternia), it desn't seems so, so I'm not sure it's worth maintaining this option, but may be they are some game that benefit from it...
Other than this option, PPSSPP as been upgrade to later source code from git. Theer have been some optimisation in the Vertex Shader generator, I think there are some side effects regarding lightning on certain games.
Build 20
----------
- In sync with current git repository
- Added an option to reduce Texture sized (doesn't seems to improve things)
Happy to report that Valkyria Profiles 2 runs close to full speed with sound... I do have a couple of graphical glitches and I'm missing the videos (that last one is supposed to be fixed in future version of PPSSPP right?)
Wow, what is your settings?
Thanks for the videos Ingoreis, very cool! You must have answered this thousand of times but how do you record them? Do you have a tv-out cable?Sorry for the Doublepost,here a new Video:
Mana Khemia work now perfectly (exept that Text Bug)
And Speeeeeeeeeeech work now
https://www.youtube.com/embed/b8DTNiY-8fE?feature=oembed
Ah, the version of the emulator is also updated. MPEG support is big and quite new, so still a bit unstable.Anything else?
New emulator version or only video support?