I have some more detailed information now concerning Dissidia 012:
1: Characters are no more messed up
-> For example Cecil didn't hold a weapon or Sephiroth has messed up herad
-> Nowgone
2: Black stage textures are not random
-> You may do anything but a Square attack
-> As soon as you use square attack everything gets black except chartacterts
-> If you play in Final Fantasy 5 Stage (flying castle) it gets blue instead of black
-> Seems like stage gets background texture color
3: After retrying battle there is a big black square in the upper left
-> Don't know exactly how it behaves
-> It's never there when entering the battle the first time
-> It randomly disappeared after selecting a further retry, but disappearing happened only once
4: Analog stick doesn't work correctly
-> I can only move 4 directions (up, down, left, right)
-> It's 8 directions on PSP (no real analog support for this game)
-> When displaying on screen controls the analog stick behaves as it should
@ Ingoreis: Can you confirm the issues mentioned above?
1: Characters are no more messed up
-> For example Cecil didn't hold a weapon or Sephiroth has messed up herad
-> Nowgone
2: Black stage textures are not random
-> You may do anything but a Square attack
-> As soon as you use square attack everything gets black except chartacterts
-> If you play in Final Fantasy 5 Stage (flying castle) it gets blue instead of black
-> Seems like stage gets background texture color
3: After retrying battle there is a big black square in the upper left
-> Don't know exactly how it behaves
-> It's never there when entering the battle the first time
-> It randomly disappeared after selecting a further retry, but disappearing happened only once
4: Analog stick doesn't work correctly
-> I can only move 4 directions (up, down, left, right)
-> It's 8 directions on PSP (no real analog support for this game)
-> When displaying on screen controls the analog stick behaves as it should
@ Ingoreis: Can you confirm the issues mentioned above?