Shikaku
ROFL THE WORD PENIS IS HILARIOUS!
I agree with this new moving standard: allow us to enable RAM timings and internal overclock! YESS!!!
That was bound to happen wasn't it. SecondedWolfsclaw posted on Oct 14 2006 at 07:10 PM said:notaz for Guru!
jmetal88 posted on Oct 15 2006 at 01:56 AM said:Hah! And when I suggested someone move sound processing to the second core, they just laughed and said it would never work!
notaz posted on Oct 14 2006 at 07:50 PM said:Now I just wonder what is better for battery life, overclocking one CPU or using both of them, but with no overclock? It would be nice if someone would check, I do not have time for that now.
notaz posted on Oct 14 2006 at 07:50 PM said:* Severely optimized MAME's YM2612 core, part of it is now rewritten in asm.
+ The YM2612's code now can be run in GP2X's ARM940T CPU, what causes large performance increase.
cowai posted on Oct 14 2006 at 09:16 PM said:One thing though, the sound is kinda fuzzy in some games. Like Ultimate mortal combat 3, were its very like some broken speakers. And in rock & roll racing, when sliding in the corners it makes a very stupid and poor sound like wiping a windowThis don't happen in drmdx.
But its a very fast release we have here, isn't this the first emu that make us for the 2nd core?
slaanesh posted on Oct 15 2006 at 02:53 AM said:Thanks again notaz! You've given a lot to the community, what with fixes to Cyclone and now a brilliant update to Picodrive which uses both CPUs!
EDIT: I can't help wondering that this dual CPU approach you've used to emulating the sound could also be used for SNES emulation?
Lupin posted on Oct 15 2006 at 04:46 AM said:I hate to say it, but this has gotten me off DrMD.