Shikaku
ROFL THE WORD PENIS IS HILARIOUS!
I agree with this new moving standard: allow us to enable RAM timings and internal overclock! YESS!!!
That was bound to happen wasn't it. Seconded Many thanks for your wonderful work Notaz, it's great to see that efforts to bring the great Genesis closer to perfection on the GP2X haven't been dropped!Wolfsclaw posted on Oct 14 2006 at 07:10 PM said:notaz for Guru!
jmetal88 posted on Oct 15 2006 at 01:56 AM said:Hah! And when I suggested someone move sound processing to the second core, they just laughed and said it would never work!
notaz posted on Oct 14 2006 at 07:50 PM said:Now I just wonder what is better for battery life, overclocking one CPU or using both of them, but with no overclock? It would be nice if someone would check, I do not have time for that now.
notaz posted on Oct 14 2006 at 07:50 PM said:* Severely optimized MAME's YM2612 core, part of it is now rewritten in asm.
+ The YM2612's code now can be run in GP2X's ARM940T CPU, what causes large performance increase.
cowai posted on Oct 14 2006 at 09:16 PM said:One thing though, the sound is kinda fuzzy in some games. Like Ultimate mortal combat 3, were its very like some broken speakers. And in rock & roll racing, when sliding in the corners it makes a very stupid and poor sound like wiping a window This don't happen in drmdx.
But its a very fast release we have here, isn't this the first emu that make us for the 2nd core?
slaanesh posted on Oct 15 2006 at 02:53 AM said:Thanks again notaz! You've given a lot to the community, what with fixes to Cyclone and now a brilliant update to Picodrive which uses both CPUs!
EDIT: I can't help wondering that this dual CPU approach you've used to emulating the sound could also be used for SNES emulation?
Lupin posted on Oct 15 2006 at 04:46 AM said:I hate to say it, but this has gotten me off DrMD.