ptitSeb
Serial Porter
Here is Foobillard++, a continuation of Foobillard, a billard simulation.
The game use gl4es, and still show a few visual artefact (the feets of the table), but is perfectly playable (this was one of the first game I tried with glshim, and just now it became playable!)
History log
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Build 08
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The game use gl4es,
History log
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Build 08
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- Updated libs
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- Updated libs
- Switched to gl4es
- Added zenity graphic profile selection.
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- Fixed a couple of small memory corruption
- New build (should be faster)
- Updated all libs (including glshim)
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- Fixed a remaining small Z-fighting issue on the walls
- Fixed floor texture
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- Fixed the Z-fighting issue on the walls
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- Fixed Popup Menu rendering
- Reduced size of side-menu so they fit the screen
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- Improved rendering (mipmap issue)
- Fixed feet of the table
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- Initial build
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