New build on the repo. This one feature the latest version of gl4es, and with the new BATCH mode (LIBGL_BATCH has been completly redone lately), there is bit more fps in game. But the major news for this build is that the texture artifacts, that strange texture shimering, that makes many object in game ugly, is finally fixed. Well, it's a workaround that I applied in xash3d itself (so no universal cure in gl4es). I'll describe the fix later if some of you are interested. Build 16 ----------- Found a workaround to fix the visual artifact on textures Latest gl4es, with new BATCH mode for a bit more fps Enjoy Half-Life in the best way!