well it might not seem like rocket-science to you Critical, but it is still beyond the capabilities of most PSP emulator users, and is a very time-consuming process to do on-mass!
of course, i would be very interested to hear more of your PSP uae4all port. (or even try it out.) Ric did one some time agao (before FAME/C) although i am unsure what stage it was at. He found there to be no direct improvement over e-uae, and in fact gave him less to play around with (with regards to memory etc), and this is why he didnt bother releasing it.
It seems obvious however that your new port would be faster than PSPUAE 0.60, since it includes the FAME/C core afterall! Some of the factors id be interested to hear about would be those such as amiga memory limitations, HD support and other such gubbins, perhaps you could fill us in with a few details? (by PM if you'd prefer)
Anyway, all of us over at www.pspuae.com would be very greatful if you'd come over to chat about the projects with us, hell, if you wanted you could join the devs team! I see no reason why a healthy amount of honest and open co-operation cant take place, which would benefit everyone involved, be it from PSPUAE borrowing ADF routines from uae4all, or uae4all borrowing Ric's FAME/C integration.
@ gaterooze - it is only SWOS in this example which takes 5 minutes, as it is a game which will not load with turbo floppy speed, and this is also timed from disk insertion, up to the first game of the full career mode... (which is not quick even on a real amiga) this was done to show some of the in-game loading times which can be reduced. There's also some waiitng on the credits screen, just to show the delays etc. in actuallity, the time even on ADF could be cut to being much shorter, but the RAM / savestate version could have been even quicker too.
i hope you gp2x guys dont mind me dropping in like this. It's only that a friend of mine who uses both mentioned it to me, and i spotted my YouTube video being quoted and thought i'd better straighten out a few facts!
glad to still see so much Amiga-love still in the world