gruso
thunderbox
Holy shit. Great.
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I would say 40, but to be conservative you could say between 30-40. We been speculating on the vsync from the results of the previous engines. No conclusion has been made yet.Kramy said:Nice!
Is it closer to 40fps, or closer to 30fps? Is the driver locked in VSYNC mode, or something?
down gruso down (PIckle wacks gruso off with a stick)Gruso said:It is true that Pickle is dreamy.
'Pickle' said:... Too easy...'Gruso' said:It is true that Pickle is dreamy.
PIckle wacks gruso off with a stick
This excites me in a nerdy, platonic way. Do we have better hardware than the XBox or just better developers? I mean, obviously we have better developers, but is the Pandora actually more powerful on a hardware level?'MDave' said:I would just like to mention, that this runs better then the xbox port of Quake 3!
I know this isnt exactly what your question was but I want to get it out there.lulzfish said:I mean, obviously we have better developers
'Pickle' said:'Gruso' said:It is true that Pickle is dreamy.
down gruso down (PIckle wacks gruso off with a stick)Dear Diary,
Today I was wacked off by Pickle.
He's so dreamy.
'Pickle' said:I know this isnt exactly what your question was but I want to get it out there.'lulzfish' said:I mean, obviously we have better developers
I cant take all the credit a lot of what ive done is possible because of the guy who created the nanoGL library (opengl to opengles wrapper). That guy deserves a good deal of the praise.
Yes, but you've stepped up to get this done for us, and I for one am appreciative. I can't wait for some hand-held Quake III action. Oh, man....
Probably.'Phawx' said:Damn, that was awesome. God damn it, I want my Pandora !!!!
Did OP even start making the keymat moulds yet? 20-25 days from WHEN?
When will we find out if the CNC cases are approved or not.
For god sakes MORE INFO IS NEEDED!
Probably a little of Both.'lulzfish' said:I mean, obviously we have better developers, but is the Pandora actually more powerful on a hardware level?
'David Bowman' said:'Pickle' said:I know this isnt exactly what your question was but I want to get it out there.'lulzfish' said:I mean, obviously we have better developers
I cant take all the credit a lot of what ive done is possible because of the guy who created the nanoGL library (opengl to opengles wrapper). That guy deserves a good deal of the praise.
Yes, but you've stepped up to get this done for us, and I for one am appreciative. I can't wait for some hand-held Quake III action. Oh, man....
+1000
You do realise that people are going to start hassling you to port all the mods now don't you Pickle?
This is precisely why I thought it might be 30. Eyes will smooth just about anything out, assuming the framerate is high enough for the amount of motion going on. But they're also very good at noticing change - like say, in the time between frames. 30fps (solid) looks smoother than 35-45 fps (varying wildly) because the refresh rate of the monitor doesn't change. 45fps effectively skips SOME monitor refreshes and not others, giving a 1-1-1-2-1-1-1-2-1-1-1-2 pattern, which looks like mini-jolts to our eyes.'MDave' said:Absolutely stunning, runs as good as I predicted If that was 30, then something must be wrong with my eyes because that looked smoother then 30. Nice solid frame rate throughout (except for the odd pause here and there, what was causing that?).