'Phawx' said:
I eagerly await the demo of Q3 running on the Pandora.
I do not. I have no confidence that a first attempt will be perfect. It's to be expected. Just getting it running reasonably well would be enough for me. In time, optimization will get it to a better than playable speed, I'm sure.
But I am not everyone. Call me cynical, but I have full confidence that if a video of Q3 is shown playing with anything less than 30 FPS there will be all kinds of complaints and cries of lies about the Pandora's capabilities. I hope I'm wrong about the "not get 30 FPS first try" thing, because I know I'm not wrong about the "people will complain" thing.
I totally agree with this. so:
+1
I don't agree. By the same logic, we should not have been shown the angstrom build, however many months ago now, just because it's not fully optimized.
Doom 3 was supposed to be the challenge. Running at half-resolution, 30 FPS. How long has Pickle been working on Quake 3 with NanoGL? How long has he had the dev board? If I saw Quake 3 running at 10fps at half-resolution I would be happy with the amount of time spent / performance.
Plus, if Pickle is doing all this work, I would rather him show it off, rather that keep it secret just to protect the thoughts of the children.
Thanks again for all your hard work Pickle and OP team.
(On a side note Rage is supposed to be coming out sometime next year, so we will have to wait for Doom 3 for awhile anyway)