Sorry, but I cannot complete an Arcade Race with Ridge Race 2 with my current build. This is the only "serious" test I'm doing before releasing and it fail for now. I have to mess with option / JIT code a bit, and when I can complete my simple test, I'll publish...
What about trying a different game?
That's not the point. I'm not looking for a game that work. It's my testing protocol before releasing something.
I try Ridge Racer 2, Arcade Race, all default, and do a lap or two to see if the performances are still the same (no FrameBuffer, FrameSkip to 5), I get, now, between 80% and 100%.
I try Tales of Eternia, see if Intro cinematic runs well, and the performance of 2D games with Alpha Hack.
And than, sometimes not all the times, I check if Lumines goes well (with FrameBuffer on GPU and AutoFrameSkip, with Alpha Hack, I have it fullspeed).
Sometimes, I check MotoGP or other 3D intensive games (SplitSecond or Dissidia 012), but not often.
When I have a problem on my tested games, and when that a regression, I don't publish and try to fix it first.
You seem eager to test, so I give you the chance to use a partly broken build:
PPSSPP.pnd
But be warned, I don't find that build stable and will update it before publishing it, so consider this as a beta (don't complain it works less well than previous build).
The "Alpha Hack" should not be usefull anymore now, there is some smart algorithm now that superceed it. I have left it for now, but will probably drop it in the near future.