Release PPSSPP, Emulator for PSP

Askarus

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August 18, 2013: 2-3 days left to 0.9
It's taken a bit longer than calculated but I'm estimating a release date of August 20 or 21. Some last minute issues to fix but it's soon ready for release! Full nVidia Shield support, an Ouya release will follow a little bit later. See below for more about 0.9.
Please check the next days for updates.

Would like to have a nice working Dissidia on Gamescom :) .

We'll meet there, so don't dare to come without PPSSPP 0.9  :p .
 

ptitSeb

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^^ we'll see ;)

There has been a huge activity on the git repo of PPSSPP... The next version will surely take me some time to port, almost all aspects of PPSSPP have evolved.. We'll see (I have a build from last week, but I'll wait, not enough good stuff inside to update, mainy where still disabled at that time).
 

ptitSeb

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almost all aspects of PPSSPP have evolved..
Do you still expect the speed to further increase with 0.9 ? I know they were talking about it, but is that going to be significant on Pandora hardware?  
I have mixed feeling. A first intermediary version I compiled had a very nice speed boost (something like 20%), but was unstabled. So the optim have been disabled on git. I have'nt seen them re-enabled, and another build I made last week showed that, no noticeable speed change. But, again, there is a lot of activity on the git repo, so it may end well :)

But there are other part that evolved, beside the UI, with a new autoframe skipping code that could also be a very nice improvement.
 

Askarus

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Simply wait for 0.9.

I hope this version will be more stable and faster.

20% sounds really good.
 
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