I am here. I was just recovering after my heart attack
WOW Reesy you came back with a bang on this one. It is great, yes it gets my endorsement. I won't bother with bugs others mentioned it is covered. Plus as a first release it rox! It plays some SNES games better than the PSP SNES emu does
Castlevania is smooth, full speed and has transparencies. Plus I tested Adams Family II (good speed test) which brings my PSP (which I don't use much anymore, damn ghosting) to a crawl with all of the rasters transparencies etc. Reesy's emu is slightly framey but it is way faster and actually playable
Diagonals work fine for me, they work perfect on my D-pad
(Dammit, where is 8 gig card compatibility GPH :angry: )
ff3 works where it used to crawl along...ff 4 works, zelda,castlevania,metroid etc all run fullspeed for me
just wish super mario rpg would run now lol..also diag directions is not working for me..odd that its working for dave..
I am playing Super Metroid and there is a problem, you need to change the get back to menu to L + R joystick click instead of select I can't select my secondary weapons :blink:
I am playing Super Metroid and there is a problem, you need to change the get back to menu to L + R joystick click instead of select I can't select my secondary weapons :blink:
Looking at the code, it seems that the diagonal buttons are coded in one part of the code, but disabled in another. I think its just an oversight (its not possible to test this bug on a D-Pad). I'd fix it (its annoying), but my dev environment is out of commission.
As for the select button problem, I'd change it so you have to press both volume buttons at the same time (clever, isn't it?).
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