Release Pingus

Discussion in 'Software Releases' started by Mash, Mar 6, 2011.

  1. Mash

    Mash Member

    Joined:
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    Hello there,


    here's another converted PND from the Angstrom-Repo: Pingus.


    It is a free Lemmings-Clone with Penguins. :)


    [​IMG]


    It will overclock to 700 MHz and run in "fast-mode" (without backdrops and some effects) to gain a decent speed.


    Download PND


    On the first run it will create a needed symbolic link on your NAND.
     
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  2. hakmanplayer

    hakmanplayer Guest

    Looks beautiful, thanks!!
     
  3. Esn

    Esn (:";

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    Pingus was already on the games list:


    http://pandorawiki.org/Games


    (it was uploaded to Craig's appstore)


    How is this version different?
     
    Last edited by a moderator: Mar 7, 2011
  4. Link

    Link ithic.com

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    Does every PND do this? Or is this something about your particular packaging?
     
  5. Mash

    Mash Member

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    Thanks! Somebody on the german Forum pointed this out to me too.


    My Fault: i didn't check the Wiki first, only EDs file-archive.


    For future releases/ports/packages i now know which site to check...

    Since i didn't know of the other version until now, i can't really answer on that.


    The Angstrom-Version (which i've packaged) is 0.7.2; if the other port has the same version-nr.,


    there shouldn't be noticable differences (my guess)...
     
  6. Mash

    Mash Member

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    This is only due to my particular packaging and the way the Pingus-Angstrom-Package is done.


    Most of the level-stuff, graphics aso. will be searched by Pingus in "/usr/share/pingus", and the path "/usr/share" resides on your NAND.


    So on the first run my startup-script creates a link on your NAND pointing to the virtual filesystem (eg. the pingus.pnd-file) on your sd-card.


    If someone could point out a better solution to this, i'd be really glad to know it!
     
  7. hakmanplayer

    hakmanplayer Guest

    Great game. Works perfect.


    Nice graphics too.
     

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