Barnaby
Member
I got the same bug in Alundra (PAL) when it was on r4, I played the game for a bit but then when coming back to it, loading my file or starting a new game made the game hang. When I tried in r5 and r6 though, the game's been fine for me, I've played the first half hour of it with no problems. Looks like the erratic speed issues from r5 have gone now too . I'm loving this emulator, can't wait till it's all optimised.
Also MGS1(PAL) runs pretty much fullspeed and the analogue controls work, however, you need to turn them on during gameplay. If you have the analogue turned on on boot, you can't skip past the Konami logo or anything, it doesn't recognise button presses. There are also some weird graphical glitches in cutscenes and on the codec, but the game itself plays fine. Was wondering how the battle with Psycho Mantis will work though, will I just have to remap all the controls for that battle to Player 2? At least thanks to it being an emulator with a menu, pressing space now pauses the game so you can use it during cutscenes! Hooray!
FFIX also works with analogue controls. Just waiting for it to be fullspeed now before getting stuck into it.
Also MGS1(PAL) runs pretty much fullspeed and the analogue controls work, however, you need to turn them on during gameplay. If you have the analogue turned on on boot, you can't skip past the Konami logo or anything, it doesn't recognise button presses. There are also some weird graphical glitches in cutscenes and on the codec, but the game itself plays fine. Was wondering how the battle with Psycho Mantis will work though, will I just have to remap all the controls for that battle to Player 2? At least thanks to it being an emulator with a menu, pressing space now pauses the game so you can use it during cutscenes! Hooray!
FFIX also works with analogue controls. Just waiting for it to be fullspeed now before getting stuck into it.