Schnatterplatsch
Well-Known Member
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- Feb 8, 2009
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Wow, I think I won't sleep too long this night.
Thank you so much, notaz!!!
Thank you so much, notaz!!!
You can drop the load_all_consts/wb_dirtys/wb_consts too. Those values are only used if a pagefault occurs.notaz said:drc: don't pass r3 to memhandlers
also don't recalculate cycles after reads - PCSX doesn't queue any interrupts on reads.
I added that because people were complaining that it wouldn't run on Android. It's not necessary for Pandora or Maemo.notaz said:but don't merge RAM_OFFSET stuff, I don't want to mess with this yet
Larry Hastings said:[*]Robotron X and Wipeout XL: no button presses ever seem to register. But then both of these are 1996 games, and the Dual Analog Controller came out in 1997. I'm too lazy to haul out the PS1 and a Dual Analog to test and see if they act like this on the real hardware.
Well that's what I meant (visible) but thanks anyways.Larry Hastings said:Oh, the updrafts work, you just can't see 'em. And nope, I tried Spyro The Dragon in r7 and they were still invisible.#1 GameMaster said:On a side note though has anyone checked Spyro the Dragon to see if the updrafts work?
Rollcage still crashes, too. But Tarzan works now!
I'm happy to play through the game to that point with PCSX-Reloaded if it'll help. Once I'm done, what files would you like?notaz said:Seems to be a GPU problem and I'm not an expert of that thing. I haven't cross-checked it with PCSX-Reloaded as savestates are incompatible, memcards don't work and it's so far in the game.Larry Hastings said:Oh, the updrafts work, you just can't see 'em. And nope, I tried Spyro The Dragon in r7 and they were still invisible.
for maemo too ;-)budbud said:Thanks for all your hard work this is the best emu yet for the Pandora
notaz said:It used to work before, right?IsSuE said:edit2: i cant save in ff7, it always tells me "no memory card found". I am on hotfix 5 rc2 and use a bios in pcsx_rearmed
I have not tried HLE. And I cant tell if it worked before, I tried ff7 the first time on r7Moxie said:notaz said:It used to work before, right?IsSuE said:edit2: i cant save in ff7, it always tells me "no memory card found". I am on hotfix 5 rc2 and use a bios in pcsx_rearmed
Yup. But, I must say, it works for me just as good as before. HF5rc1, HLE-bios.
IsSuE said:I have not tried HLE. And I cant tell if it worked before, I tried ff7 the first time on r7Moxie said:notaz said:It used to work before, right?IsSuE said:edit2: i cant save in ff7, it always tells me "no memory card found". I am on hotfix 5 rc2 and use a bios in pcsx_rearmed
Yup. But, I must say, it works for me just as good as before. HF5rc1, HLE-bios.
Will do, thanks.Ari64 said:You can drop the load_all_consts/wb_dirtys/wb_consts too. Those values are only used if a pagefault occurs.
Ari64 said:Like said saves are in pandora/appdata/pcsx_rearmed/.pcsx on SD, if memcards work their format should be compatible with PC emus (but it looks like they are broken at the moment).notaz said:what's the recommended way to transfer PS1 save files to PC/USB/etc? i've spent a lot of time unlocking tracks and vehicles in WipeOut3 that i don't want to repeat....
Well find out if it works there at all (and make a savestate), if it does I'll figure out the rest. Probably best to try their latest svn version (some untested build here), if that doesn't work try 1.9.92 stable release.Larry Hastings said:I'm happy to play through the game to that point with PCSX-Reloaded if it'll help. Once I'm done, what files would you like?notaz said:Seems to be a GPU problem and I'm not an expert of that thing. I haven't cross-checked it with PCSX-Reloaded as savestates are incompatible, memcards don't work and it's so far in the game.
What types do you miss?budbud said:Please add support for the other iso file types .
According to reports I broke memcard support, wait for r8 or try it on r6 (see first post).TSBroich said:However, I do have one question. I have a memory card file in the .MCR format, and want to convert it to .MCD format so that my Pandora can read it.
It has a working mmap, but the memory layout is a bit weird. Apparently there is something at 0x80000000 and you can't map the ram there.notaz said:So Android doesn't have a working mmap? I know they killed /dev/mem, but mmap..Ari64 said:I added that because people were complaining that it wouldn't run on Android. It's not necessary for Pandora or Maemo.notaz said:but don't merge RAM_OFFSET stuff, I don't want to mess with this yet