These are all quotes from Eurogamer's Julie Uhrman interview:
"We've raised enough to build a great product, just as we planned. Part of what we're doing is creating something that shows in gaming 'less is more' -- we don't need custom chips, or expensive first-party games, we just need to make an open system that supports great games. More certainly helps, though: the more we raise, the more we can create a great service for game developers, with better tools, and more gamers for them to reach with their games. More game developers means more, better games - and that's better for gamers."
"OUYA will be just as secure as any other Android-powered device. In fact, because all the paid content will require authentication with OUYA's servers, we have an added layer of security. Hacking and openness are about getting what you want to do with the hardware. Rooting the device won't give you any more access to the software."
"No, we haven't tested Minecraft on our hardware," said Uhrman. However, "Mojang approved everything we said in our video, and clarified... that if we build the product as promised, Minecraft and other Mojang games will be on it. Notch has also personally supported the Kickstarter with a very generous pledge."
" We believe many developers will create games especially for Ouya, built for the TV. It will be the most open, most straightforward, least costly way for any game developer to get their game on a TV."
"We believe many of the franchises that were originally built for mobile - because that's where the developer was able to publish them - will also adapt well to TV's. But Ouya is not about playing mobile games on a TV."
Non of this fills me with confidence, to be honest she sounds like an executive that's marketing a product that they have no technical understanding of