ptitSeb
Serial Porter
Here is Opsu!, an open source client for osu!
It's a rythme game, using Java and OpenGL/OpenAL.
You will need the java.pnd for it to run.
On first run, the songs you download will not get register. it will work after a restart of the game.
History log
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build 11
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build 08
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It's a rythme game, using Java and OpenGL/OpenAL.
You will need the java.pnd for it to run.
On first run, the songs you download will not get register. it will work after a restart of the game.
History log
=========
build 11
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- New changes by elvissteinjr, with new options
- Latest version of gl4es (seems faster)
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- Now using 192MB of memory (instead of 160MB)
- Some additional engine changes from @elvissteinjr
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- Using 0.16.0 sources
- lots of changes for Pandora from @elvissteinjr:
- Fixed freezing on exit
- Fixed restarting not working. Opsu! now writes a .opsu_restart file into appdata and the runscript starts the game again if it exists
- Fixed out of memory exception on results screen on CC Pandoras
- Fixed main menu buttons not responding to clicks
- Reduced resolution of the results screen performance graph to 0.1x
- Rewrote slider rendering to be a lot faster
- Added the following options to allow balancing looks and performance better:
- "Texture filter"
- "Show/Hide Game animations"
- "Show/Hide Healthbar"
- "Show/Hide HUD"
- Re-addded 60 fps frame-limit option
- Added port authors to the about author string
- Disabled listing of the follow options since they're unsupported:
- "Disable Updates"
- "Enable Videos"
- "Experimental Sliders"
- Removed alpha transparency on the options overlay
build 08
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- Updated to latest sources
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- Using 0.15.0 sources
- Updated libs
- Song database as changed, you will need to wipe it if upgrading
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- Fixed the slider not showing for good
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- Removed and inibited GL Shader code
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- Update sources (v0.12.1)
- Update libs
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- Some texture downscaling on CC/Rebirth model
- Extract Skins done by elvissteinjr for faster framerate
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- Fixed PND
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- Initial build
- Forced 800x480 fullscreen
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